srs
Offline EA 112.23.178.55:28015 checked 31d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include srs?
These are the Rust Pop Watch lists that include srs: Community servers, by the numbers and Vanilla Rust servers, live. These are the filters that list it on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on srs mean?
These are the tags srs publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; EA (East Asia): Its place in the server browser is under East Asia. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does srs rank against other Rust servers?
srs takes #16,968 on seven-day player hours, a top 71% spot overall and #498 across Asia.
How many players are on srs right now?
The last sighting of srs was 31 days 2 hours ago, and it is offline now.
Server details
Is srs online, and how reliable is it?
Down at the moment: srs was last seen 31 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 27 September 2026.
Where is srs located?
In Asia, srs lists itself with its EA tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 112.23.178.55:28015.
Which Rust version is srs on?
On Windows, srs runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on srs?
An estimate from the force wipe gives srs's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 31 days 3 hours is when the present world was made. Its tags commit to wipes each month.
The rules
Which map does srs run?
A procedural map is what srs runs, generated by the game.
What are the rules and settings on srs?
No gather rate appears in the name of srs. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. It appears under Community in the browser. The server's own word for it is vanilla: facepunch's game, unchanged: no modified rates, kits or rules. Anti-cheat is off: VAC, Valve's system.
How to join
How do I join srs?
Enter client.connect 112.23.178.55:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.