test01
Offline EA 113.78.4.198:28015 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers, top 83% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 1d 5h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include test01?
You'll find test01 on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on test01 mean?
These are the tags test01 publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^b (Biweekly): Every two weeks it wipes; EA (East Asia): Its place in the server browser is under East Asia. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does test01 rank against other Rust servers?
For the last seven days of player hours, test01 sits at #11,257, inside the top 51% of ranked servers and at #465 in Asia.
How many players are on test01 right now?
The last sighting of test01 was 3 days 16 hours ago, and it is offline now. Averaging 1 players across seven days, it topped out at 1.
About the server
Is test01 online, and how reliable is it?
The server test01 is not online now; 3 days 16 hours have passed since it was last seen. The last 3 full days saw uptime of 0%, with 0 out of 72 hours online. The first time Rust Pop Watch saw it was 25 October 2026.
Where is test01 located?
test01 uses its EA tag to list itself in Asia. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 113.78.4.198:28015.
Which Rust version is test01 on?
On Windows, test01 runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on test01?
An estimate from biweekly: 14 days after its last wipe gives test01's next wipe. Friday 30 October at 05:49 UTC is the date its next wipe is due. Its current world has been live for 26 days 18 hours. Its tags set out a wipe schedule of one wipe every two weeks.
The rules
Which map does test01 run?
test01 uses a procedural map, which the game generates.
What are the rules and settings on test01?
The name of test01 says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser lists it under Community. Anti-cheat is off: VAC, Valve's system.
Getting in
How do I join test01?
Enter client.connect 113.78.4.198:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.