test01
Offline EA 113.78.5.219:28015 checked 40d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Friday 30 October, 05:02 UTC, in 1d 9h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include test01?
These are the Rust Pop Watch lists that include test01: Community servers, by the numbers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on test01 mean?
The game's server browser picks up these tags from test01: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): It has 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^b (Biweekly): It wipes on a two-week cycle; EA (East Asia): In the server browser it sits under East Asia. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does test01 rank against other Rust servers?
test01 takes #13,247 on seven-day player hours, a top – spot overall and #461 across Asia.
How many players are on test01 right now?
Offline now, test01 was last spotted 40 days 22 hours ago.
Server details
Is test01 online, and how reliable is it?
The server test01 is not online now; 40 days 22 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 17 September 2026.
Where is test01 located?
test01 uses its EA tag to list itself in Asia. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 113.78.5.219:28015.
Which Rust version is test01 on?
On Windows, test01 runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on test01?
An estimate from biweekly: 14 days after its last wipe gives test01's next wipe. Come Friday 30 October at 05:02 UTC, the next wipe is expected. Its current world has been live for 54 days 14 hours. A wipe every two weeks is what its tags promise.
Map and rules
Which map does test01 run?
A procedural map is what test01 runs, generated by the game.
What are the rules and settings on test01?
No gather rate appears in the name of test01. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. It appears under Community in the browser. The VAC anti-cheat from Valve is off.
Getting in
How do I join test01?
Enter client.connect 113.78.5.219:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.