test01
Offline EA 113.78.7.135:28015 checked 20d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 1d 18h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include test01?
You'll find test01 on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on test01 mean?
These are the tags test01 publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167231 (Build): It's on game build 167231; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^b (Biweekly): It wipes on a two-week cycle; EA (East Asia): The server browser lists it under East Asia. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does test01 rank against other Rust servers?
test01 takes #13,672 on seven-day player hours, a top 62% spot overall and #469 across Asia.
How many players are on test01 right now?
The last sighting of test01 was 20 days ago, and it is offline now.
Server details
Is test01 online, and how reliable is it?
Down at the moment: test01 was last seen 20 days ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 8 October 2026.
Where is test01 located?
With its EA tag, test01 lists itself in Asia. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 113.78.7.135:28015.
Which Rust version is test01 on?
Rust network protocol 2634 and build 167231 is the version test01 runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on test01?
From biweekly: 14 days after its last wipe comes the estimate for test01's next wipe. Friday 30 October at 05:49 UTC is the date its next wipe is due. The world it is running now dates from 26 days 5 hours. The tags list a fortnightly wipe schedule.
The rules
Which map does test01 run?
test01 uses a procedural map, which the game generates.
What are the rules and settings on test01?
Nothing in the name tells you the gather rate on test01. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. The server browser lists it under Community. Anti-cheat is off: VAC, Valve's system.
Join up
How do I join test01?
The console method: start Rust, press F1, and type client.connect 113.78.7.135:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.