TW_LOCAL_台灣原倍服_10/26~11/06_
Online 114.35.125.19:28015 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 06:51 UTC3d ago | 4 | – | running | 1 |
| Thu 1 Oct, 18:13 UTC FW27d ago | 7 | halved by day 20 | 24.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include TW_LOCAL_台灣原倍服_10/26~11/06_?
You'll find TW_LOCAL_台灣原倍服_10/26~11/06_ on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Server tag: Monthly ^m and Hardcore ^h; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Players now: At least 10.
What do the server tags on TW_LOCAL_台灣原倍服_10/26~11/06_ mean?
The game's server browser picks up these tags from TW_LOCAL_台灣原倍服_10/26~11/06_: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^h (Hardcore): Facepunch's hardcore mode: harsher survival and fewer helpers. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does TW_LOCAL_台灣原倍服_10/26~11/06_ rank against other Rust servers?
The last seven days of player hours place TW_LOCAL_台灣原倍服_10/26~11/06_ at #3,641, in the top 16% of all ranked servers.
How many players are on TW_LOCAL_台灣原倍服_10/26~11/06_ right now?
TW_LOCAL_台灣原倍服_10/26~11/06_ is holding 10 players, with 100 slots in total. Peak for the week was 12, against an average of 1 players. Look at 16:00 UTC: that was the busiest point of the last 48 hours, at 11 players on average.
Server details
Is TW_LOCAL_台灣原倍服_10/26~11/06_ online, and how reliable is it?
Right now, TW_LOCAL_台灣原倍服_10/26~11/06_ is up and running. The uptime figure suggests it restarted roughly 3 days 4 hours ago. The last 7 full days saw uptime of 91%, with 153 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.
Does TW_LOCAL_台灣原倍服_10/26~11/06_ run smoothly?
Its server fps over the last 48 hours averaged 152, with 74 as the lowest. Entities reached a maximum of 118,389: buildings, deployables and everything else. Memory use peaked at 4,355 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is TW_LOCAL_台灣原倍服_10/26~11/06_ located?
Its name points to Asia, although TW_LOCAL_台灣原倍服_10/26~11/06_ publishes no region tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 114.35.125.19:28015.
Which Rust version is TW_LOCAL_台灣原倍服_10/26~11/06_ on?
Rust network protocol 2635 and build 168909 is the version TW_LOCAL_台灣原倍服_10/26~11/06_ runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on TW_LOCAL_台灣原倍服_10/26~11/06_ when wipe day comes around?
The average busiest crowd over recent wipes was 6 players. 7 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. If it did not hold, half the peak was gone by day 20.
What is the wipe schedule on TW_LOCAL_台灣原倍服_10/26~11/06_?
TW_LOCAL_台灣原倍服_10/26~11/06_ wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 3 days 6 hours is when the present world was made. Its tags commit to wipes each month.
The rules
Which map does TW_LOCAL_台灣原倍服_10/26~11/06_ run?
A procedural map of 4,500 with seed 1962309386 is what TW_LOCAL_台灣原倍服_10/26~11/06_ runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on TW_LOCAL_台灣原倍服_10/26~11/06_?
The name of TW_LOCAL_台灣原倍服_10/26~11/06_ says nothing about gather rate. The group limit is 8 players, the game's default. hardcore is the game mode, Facepunch's most punishing mode. Fighting and raiding between players is allowed. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join TW_LOCAL_台灣原倍服_10/26~11/06_?
The console method: start Rust, press F1, and type client.connect 114.35.125.19:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://discord.com/invite/GWWaE7nkr2.