Local Aim Practice
Offline 115.70.101.206:28015 checked 23d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Local Aim Practice?
These Rust Pop Watch lists include Local Aim Practice: Aim training servers, ranked by the crowd and Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Aim Practice mean?
The game's server browser picks up these tags from Local Aim Practice: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Local Aim Practice rank against other Rust servers?
A seven-day player-hours placing of #15,953 puts Local Aim Practice in the top 71% of all ranked servers.
How many players are on Local Aim Practice right now?
Local Aim Practice went quiet 23 days 15 hours ago and is offline at the moment.
Server facts
Is Local Aim Practice online, and how reliable is it?
Local Aim Practice shows as offline, last spotted 23 days 15 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 1 October 2026.
Where is Local Aim Practice located?
There is no region from Local Aim Practice. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 115.70.101.206:28015.
Which Rust version is Local Aim Practice on?
Rust network protocol 2633 and build 165217 is the version Local Aim Practice runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Local Aim Practice?
Local Aim Practice's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 4 hours.
Map and rules
Which map does Local Aim Practice run?
Local Aim Practice uses a procedural map, which the game generates.
What are the rules and settings on Local Aim Practice?
No gather rate appears in the name of Local Aim Practice. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
Join up
How do I join Local Aim Practice?
The console method: start Rust, press F1, and type client.connect 115.70.101.206:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.