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Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [CAN] Facepunch 1 Onlineright now
Celebrity profile

[CAN] Facepunch 1

Online 148.113.198.4:28015 checked 11m ago

official monthly wipes vanilla
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Vital stats

Players now 0/ 400 slots 0% full −6−100%against this time yesterday
7-day average9peak 21
Rank#1,025top 5%
Region–no continent published · group 8, the default
Last wipe27d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0510152012:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

23
wipe-day peak
players, last three wipes

Coming wipes

7d 7hThu 5 Nov, 19:00 UTCFW
35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 45 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 23 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Who runs [CAN] Facepunch 1?

A playrust.com hostname is published by [CAN] Facepunch 1 and by 124 other servers we track, so they most likely share an operator.

Which Rust Pop Watch lists and filters include [CAN] Facepunch 1?

These Rust Pop Watch lists include [CAN] Facepunch 1: Rust tutorial servers, Official Rust servers, watched and Vanilla Rust servers, live. It appears under these filters on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

What do the server tags on [CAN] Facepunch 1 mean?

These are the tags [CAN] Facepunch 1 publishes for the browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp400 (Max players): There are 400 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc2 (Custom tag): The owner or a plugin added this tag, which isn't standard Rust. Current players, queue and world age are in the tags too, displayed at the top of this page.

The players

How does [CAN] Facepunch 1 rank against other Rust servers?

The last seven days of player hours place [CAN] Facepunch 1 at #1,025, in the top 5% of all ranked servers.

How many players are on [CAN] Facepunch 1 right now?

0 players are on [CAN] Facepunch 1 at the moment, out of 400 slots. Averaging 9 players across seven days, it topped out at 21. Look at 22:00 UTC: that was the busiest point of the last 48 hours, at 11 players on average.

Server details

Is [CAN] Facepunch 1 online, and how reliable is it?

Right now, [CAN] Facepunch 1 is up and running. The uptime figure suggests it restarted roughly 22 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.

Does [CAN] Facepunch 1 run smoothly?

Average server fps for the last 48 hours was 293, and it never went below 260. At its peak it held 139,112 entities: buildings, deployables and all the rest. Memory use peaked at 5,689 MB. Players feel lag when fps drops and the entity count climbs.

Where is [CAN] Facepunch 1 located?

No region is published by [CAN] Facepunch 1. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 148.113.198.4:28015.

Which Rust version is [CAN] Facepunch 1 on?

Rust network protocol 2635 and build 168909 is the version [CAN] Facepunch 1 runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What happens on [CAN] Facepunch 1 when wipe day comes around?

Recent wipes averaged a peak of 23 players at their busiest. 45 hours after the latest wipe, the crowd hit its peak.

What is the wipe schedule on [CAN] Facepunch 1?

[CAN] Facepunch 1 wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. Its current world has been live for 27 days 18 hours. A wipe schedule of one wipe a month is published in its tags.

The rules

Which map does [CAN] Facepunch 1 run?

A procedural map of 4,500 with seed 875579406 is what [CAN] Facepunch 1 runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on [CAN] Facepunch 1?

No gather rate appears in the name of [CAN] Facepunch 1. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Look in Rust's in-game Official tab and it is there. The server's own word for it is vanilla: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join [CAN] Facepunch 1?

Enter client.connect 148.113.198.4:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Pop Watch

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp400
Max players There are 400 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Wipe schedule

^m
Monthly Once a month it wipes, following Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it.

Gameplay

^t
Tutorial on The Facepunch tutorial is on offer for new players.

Other

sc2
Custom tag The owner or a plugin added this tag, which isn't standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.