[AE] Facepunch 1
Online 185.179.203.165:28015 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 38, 27 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:43 UTC FW27d ago | 38 | – | running | 13 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Who runs [AE] Facepunch 1?
A playrust.com hostname is published by [AE] Facepunch 1 and by 124 other servers we track, so they most likely share an operator.
Which Rust Pop Watch lists and filters include [AE] Facepunch 1?
These Rust Pop Watch lists include [AE] Facepunch 1: Rust tutorial servers, Official Rust servers, watched and Vanilla Rust servers, live. These are the filters that list it on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
What do the server tags on [AE] Facepunch 1 mean?
These are the tags [AE] Facepunch 1 publishes for the browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp350 (Max players): Slots: 350; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc2 (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does [AE] Facepunch 1 rank against other Rust servers?
A seven-day player-hours placing of #747 puts [AE] Facepunch 1 in the top 3% of all ranked servers.
How many players are on [AE] Facepunch 1 right now?
[AE] Facepunch 1 is holding 25 players, with 350 slots in total. Peak for the week was 36, against an average of 15 players. Over the last 48 hours, the fullest hour was 18:00 UTC, averaging 26 players.
Server facts
Is [AE] Facepunch 1 online, and how reliable is it?
[AE] Facepunch 1 is live at the moment. Based on the uptime it reports, the last restart was about 6 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.
Does [AE] Facepunch 1 run smoothly?
The 48-hour average was 114 server fps, with a low of 90. Entities reached a maximum of 135,238: buildings, deployables and everything else. Up to 5,565 MB of memory was used. Players feel lag when fps drops and the entity count climbs.
Where is [AE] Facepunch 1 located?
No region is published by [AE] Facepunch 1. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 185.179.203.165:28015.
Which Rust version is [AE] Facepunch 1 on?
On Windows, [AE] Facepunch 1 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on [AE] Facepunch 1 when wipe day comes around?
The average busiest crowd over recent wipes was 38 players. 27 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on [AE] Facepunch 1?
Wipes on [AE] Facepunch 1 come once a month, alongside the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 27 days 18 hours is when the present world was made. A wipe schedule of one wipe a month is published in its tags.
The rules
Which map does [AE] Facepunch 1 run?
The procedural map on [AE] Facepunch 1 measures 4,500 and comes from the game with seed 1996265322. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on [AE] Facepunch 1?
The name of [AE] Facepunch 1 says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Look in Rust's in-game Official tab and it is there. It labels itself vanilla, with this meaning: facepunch's game, unchanged: no modified rates, kits or rules. The VAC anti-cheat from Valve is on.
Join up
How do I join [AE] Facepunch 1?
The console method: start Rust, press F1, and type client.connect 185.179.203.165:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.
