[US] Facepunch Small 1
Online 148.113.198.5:28015 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 16, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:39 UTC FW27d ago | 16 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Who runs [US] Facepunch Small 1?
The same operator most likely runs [US] Facepunch Small 1 and 124 other servers we track, since all publish a playrust.com hostname.
Which Rust Pop Watch lists and filters include [US] Facepunch Small 1?
These Rust Pop Watch lists include [US] Facepunch Small 1: Rust tutorial servers, Official Rust servers, watched, North America: who's hot right now and Vanilla Rust servers, live. It appears under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
What do the server tags on [US] Facepunch Small 1 mean?
The game's server browser picks up these tags from [US] Facepunch Small 1: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, standard Rust style; mp300 (Max players): Slots: 300; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available for new players here; sc2 (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does [US] Facepunch Small 1 rank against other Rust servers?
A seven-day player-hours placing of #1,177 puts [US] Facepunch Small 1 in the top 5% of all ranked servers.
How many players are on [US] Facepunch Small 1 right now?
[US] Facepunch Small 1 is holding 1 players, with 300 slots in total. Peak for the week was 17, against an average of 7 players. Look at 15:00 UTC: that was the busiest point of the last 48 hours, at 10 players on average.
Server facts
Is [US] Facepunch Small 1 online, and how reliable is it?
[US] Facepunch Small 1 is live at the moment. The uptime figure suggests it restarted roughly 16 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. Rust Pop Watch's first record of it is 13 September 2026.
Does [US] Facepunch Small 1 run smoothly?
Average server fps for the last 48 hours was 316, and it never went below 263. Entities reached a maximum of 95,763: buildings, deployables and everything else. The highest memory usage was 4,738 MB. Players feel lag when fps drops and the entity count climbs.
Where is [US] Facepunch Small 1 located?
Its name points to North America, although [US] Facepunch Small 1 publishes no region tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 148.113.198.5:28015.
Which Rust version is [US] Facepunch Small 1 on?
Rust network protocol 2635 and build 168909 is the version [US] Facepunch Small 1 runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on [US] Facepunch Small 1 when wipe day comes around?
Across its recent wipes, the busiest point averaged 16 players. The crowd on the latest wipe topped out 24 hours in.
What is the wipe schedule on [US] Facepunch Small 1?
Once a month is the whole wipe story for [US] Facepunch Small 1, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 11 hours is when the present world was made. The tags hold a monthly wipe schedule.
The rules
Which map does [US] Facepunch Small 1 run?
The procedural map on [US] Facepunch Small 1 measures 3,750 and comes from the game with seed 445179455. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on [US] Facepunch Small 1?
No gather rate appears in the name of [US] Facepunch Small 1. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. It sits in the Official tab in game. The server's own word for it is vanilla: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. The VAC anti-cheat from Valve is on.
Join up
How do I join [US] Facepunch Small 1?
The console method: start Rust, press F1, and type client.connect 148.113.198.5:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.
