[CAN] Facepunch 2
Online 148.113.198.6:28015 checked 12m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 22, 45 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW26d ago | 22 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Who runs [CAN] Facepunch 2?
The same operator most likely runs [CAN] Facepunch 2 and 124 other servers we track, since all publish a playrust.com hostname.
Which Rust Pop Watch lists and filters include [CAN] Facepunch 2?
You'll find [CAN] Facepunch 2 on the following Rust Pop Watch lists: Rust tutorial servers, Official Rust servers, watched and Vanilla Rust servers, live. It appears under these filters on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
What do the server tags on [CAN] Facepunch 2 mean?
For the server browser, [CAN] Facepunch 2 lists these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This one runs standard Rust survival, as it comes; mp400 (Max players): Slots: 400; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc2 (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does [CAN] Facepunch 2 rank against other Rust servers?
The last seven days of player hours place [CAN] Facepunch 2 at #1,027, in the top 5% of all ranked servers.
How many players are on [CAN] Facepunch 2 right now?
[CAN] Facepunch 2 is holding 6 players, with 400 slots in total. Peak for the week was 21, against an average of 9 players. Look at 15:00 UTC: that was the busiest point of the last 48 hours, at 14 players on average.
Server facts
Is [CAN] Facepunch 2 online, and how reliable is it?
Right now, [CAN] Facepunch 2 is up and running. About 11 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. The first time Rust Pop Watch saw it was 13 September 2026.
Does [CAN] Facepunch 2 run smoothly?
Its server fps over the last 48 hours averaged 284, with 239 as the lowest. Entities reached a maximum of 133,639: buildings, deployables and everything else. The highest memory usage was 6,088 MB. What players experience as lag comes from low fps and a rising entity count.
Where is [CAN] Facepunch 2 located?
No region is published by [CAN] Facepunch 2. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 148.113.198.6:28015.
Which Rust version is [CAN] Facepunch 2 on?
Rust network protocol 2635 and build 168909 is the version [CAN] Facepunch 2 runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on [CAN] Facepunch 2 when wipe day comes around?
The average busiest crowd over recent wipes was 22 players. The crowd on the latest wipe topped out 45 hours in.
What is the wipe schedule on [CAN] Facepunch 2?
Once a month is the whole wipe story for [CAN] Facepunch 2, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Its current world has been live for 26 days 7 hours. Its tags commit to wipes each month.
Rules and settings
Which map does [CAN] Facepunch 2 run?
The procedural map on [CAN] Facepunch 2 measures 4,500 and comes from the game with seed 539058346. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on [CAN] Facepunch 2?
Nothing in the name tells you the gather rate on [CAN] Facepunch 2. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. It sits in the Official tab in game. Vanilla is what it calls itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The VAC anti-cheat from Valve is on.
How to join
How do I join [CAN] Facepunch 2?
The console method: start Rust, press F1, and type client.connect 148.113.198.6:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.
