Live 50,243 players 11,687 servers online 136 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [CAN] Facepunch 2 Onlineright now +1since yesterday
Celebrity profile

[CAN] Facepunch 2

Online 148.113.198.6:28015 checked 12m ago

official monthly wipes vanilla
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Vital stats

Players now 6/ 400 slots 2% full +1+20%against this time yesterday
7-day average9peak 21
Rank#1,027top 5%
Region–no continent published · group 8, the default
Last wipe26d agomonthly schedule
Next wipe8d 18hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0510152001:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

22
wipe-day peak
players, last three wipes

Coming wipes

8d 18hThu 5 Nov, 19:00 UTCFW
36d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 22, 45 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW26d ago 22 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Who runs [CAN] Facepunch 2?

The same operator most likely runs [CAN] Facepunch 2 and 124 other servers we track, since all publish a playrust.com hostname.

Which Rust Pop Watch lists and filters include [CAN] Facepunch 2?

You'll find [CAN] Facepunch 2 on the following Rust Pop Watch lists: Rust tutorial servers, Official Rust servers, watched and Vanilla Rust servers, live. It appears under these filters on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

What do the server tags on [CAN] Facepunch 2 mean?

For the server browser, [CAN] Facepunch 2 lists these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This one runs standard Rust survival, as it comes; mp400 (Max players): Slots: 400; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc2 (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does [CAN] Facepunch 2 rank against other Rust servers?

The last seven days of player hours place [CAN] Facepunch 2 at #1,027, in the top 5% of all ranked servers.

How many players are on [CAN] Facepunch 2 right now?

[CAN] Facepunch 2 is holding 6 players, with 400 slots in total. Peak for the week was 21, against an average of 9 players. Look at 15:00 UTC: that was the busiest point of the last 48 hours, at 14 players on average.

Server facts

Is [CAN] Facepunch 2 online, and how reliable is it?

Right now, [CAN] Facepunch 2 is up and running. About 11 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. The first time Rust Pop Watch saw it was 13 September 2026.

Does [CAN] Facepunch 2 run smoothly?

Its server fps over the last 48 hours averaged 284, with 239 as the lowest. Entities reached a maximum of 133,639: buildings, deployables and everything else. The highest memory usage was 6,088 MB. What players experience as lag comes from low fps and a rising entity count.

Where is [CAN] Facepunch 2 located?

No region is published by [CAN] Facepunch 2. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 148.113.198.6:28015.

Which Rust version is [CAN] Facepunch 2 on?

Rust network protocol 2635 and build 168909 is the version [CAN] Facepunch 2 runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What happens on [CAN] Facepunch 2 when wipe day comes around?

The average busiest crowd over recent wipes was 22 players. The crowd on the latest wipe topped out 45 hours in.

What is the wipe schedule on [CAN] Facepunch 2?

Once a month is the whole wipe story for [CAN] Facepunch 2, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Its current world has been live for 26 days 7 hours. Its tags commit to wipes each month.

Rules and settings

Which map does [CAN] Facepunch 2 run?

The procedural map on [CAN] Facepunch 2 measures 4,500 and comes from the game with seed 539058346. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on [CAN] Facepunch 2?

Nothing in the name tells you the gather rate on [CAN] Facepunch 2. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. It sits in the Official tab in game. Vanilla is what it calls itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The VAC anti-cheat from Valve is on.

How to join

How do I join [CAN] Facepunch 2?

The console method: start Rust, press F1, and type client.connect 148.113.198.6:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Pop Watch

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp400
Max players Slots: 400.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Wipe schedule

^m
Monthly Once a month it wipes, following Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on The Facepunch tutorial is on offer for new players.

Other

sc2
Custom tag Standard Rust tags don't include this one: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.