[US West] Facepunch 1
Online 148.113.198.9:28015 checked 7m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 46 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW26d ago | 20 | – | running | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Who runs [US West] Facepunch 1?
The same operator most likely runs [US West] Facepunch 1 and 124 other servers we track, since all publish a playrust.com hostname.
Which Rust Pop Watch lists and filters include [US West] Facepunch 1?
You'll find [US West] Facepunch 1 on the following Rust Pop Watch lists: Rust tutorial servers, Official Rust servers, watched, North America: who's hot right now and Vanilla Rust servers, live. It appears under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
What do the server tags on [US West] Facepunch 1 mean?
The game's server browser picks up these tags from [US West] Facepunch 1: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, standard Rust style; mp400 (Max players): There are 400 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available for new players here; sc2 (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does [US West] Facepunch 1 rank against other Rust servers?
The last seven days of player hours place [US West] Facepunch 1 at #1,161, in the top 5% of all ranked servers.
How many players are on [US West] Facepunch 1 right now?
[US West] Facepunch 1 is holding 7 players, with 400 slots in total. Peak for the week was 17, against an average of 7 players. Look at 03:00 UTC: that was the busiest point of the last 48 hours, at 13 players on average.
About the server
Is [US West] Facepunch 1 online, and how reliable is it?
Right now, [US West] Facepunch 1 is up and running. Based on the uptime it reports, the last restart was about 12 hours ago. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Does [US West] Facepunch 1 run smoothly?
The 48-hour average was 233 server fps, with a low of 212. Entities reached a maximum of 129,944: buildings, deployables and everything else. The highest memory usage was 5,762 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is [US West] Facepunch 1 located?
No region tag comes from [US West] Facepunch 1, but its name points to North America. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 148.113.198.9:28015.
Which Rust version is [US West] Facepunch 1 on?
Rust network protocol 2635 and build 168909 is the version [US West] Facepunch 1 runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on [US West] Facepunch 1 when wipe day comes around?
Recent wipes averaged a peak of 20 players at their busiest. The latest wipe's crowd was busiest 46 hours after it began.
What is the wipe schedule on [US West] Facepunch 1?
Wipes on [US West] Facepunch 1 come once a month, alongside the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 8 hours is when the present world was made. The tags hold a monthly wipe schedule.
Map and rules
Which map does [US West] Facepunch 1 run?
A procedural map of 4,500 with seed 166856579 is what [US West] Facepunch 1 runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on [US West] Facepunch 1?
Nothing in the name tells you the gather rate on [US West] Facepunch 1. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The in-game Official tab is where it lives. The server's own word for it is vanilla: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join [US West] Facepunch 1?
Enter client.connect 148.113.198.9:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.
