Valhalla's Gate | PvE
Online NA 15.204.93.71:28015 checked 7m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:47 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Valhalla's Gate | PvE?
These are the Rust Pop Watch lists that include Valhalla's Gate | PvE: Modded Rust servers, live, Build and creative servers, live, Rust PvE servers, ranked by who's hot and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Valhalla's Gate | PvE mean?
For the server browser, Valhalla's Gate | PvE lists these tags: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): There are 40 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^k (Build server): Design and practise your bases; ^p (PvE): Here the world is the threat, and players don't fight each other; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins; NA (North America): In the server browser it sits under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Valhalla's Gate | PvE rank against other Rust servers?
Valhalla's Gate | PvE takes #3,889 on seven-day player hours, a top 17% spot overall and #644 across North America.
How many players are on Valhalla's Gate | PvE right now?
The current tally at Valhalla's Gate | PvE: 0 players across 40 slots. Averaging 1 players across seven days, it topped out at 4. The busiest stretch of the last 48 hours came at 09:00 UTC, averaging 2 players.
About the server
Is Valhalla's Gate | PvE online, and how reliable is it?
Right now, Valhalla's Gate | PvE is up and running. About 17 hours ago is when it last restarted, judging by its uptime. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Does Valhalla's Gate | PvE run smoothly?
Its server fps over the last 48 hours averaged 29, with 7 as the lowest. The world carried as many as 96,999 entities, including buildings and deployables. Memory use peaked at 3,456 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Valhalla's Gate | PvE located?
Valhalla's Gate | PvE uses its NA tag to list itself in North America. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 15.204.93.71:28015.
Which Rust version is Valhalla's Gate | PvE on?
On Linux, Valhalla's Gate | PvE runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on Valhalla's Gate | PvE when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The latest wipe's crowd was busiest 18 hours after it began.
What is the wipe schedule on Valhalla's Gate | PvE?
Wipes on Valhalla's Gate | PvE come once a month, alongside the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 27 days 10 hours. A wipe schedule of one wipe a month is published in its tags.
The rules
Which map does Valhalla's Gate | PvE run?
A procedural map of 4,000 with seed 1 is what Valhalla's Gate | PvE runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Valhalla's Gate | PvE?
No gather rate appears in the name of Valhalla's Gate | PvE. The group limit is 8 players, the game's default. build freely in a sandbox, no gathering: that is the build & creative mode. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. The VAC anti-cheat from Valve is on.
Getting in
How do I join Valhalla's Gate | PvE?
Enter client.connect 15.204.93.71:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/UAYquhpEwz.
