Live 50,310 players 11,629 servers online 115 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [SEA] Facepunch 3 Onlineright now +1since yesterday
Celebrity profile

[SEA] Facepunch 3

Online 15.235.180.213:28015 checked 8m ago

official monthly wipes vanilla
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Vital stats

Players now 6/ 250 slots 2% full +1+16%against this time yesterday
7-day average8peak 22
Rank#1,091top 5%
Region–no continent published · group 8, the default
Last wipe28d agomonthly schedule
Next wipe6d 10hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0510152009:0019:0004:0012:0021:0006:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020009:0019:0004:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 10h. The force wipe · high confidence

46
wipe-day peak
players, last three wipes

Coming wipes

6d 10hThu 5 Nov, 19:00 UTCFW
34d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 46, 45 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW28d ago 46 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Who runs [SEA] Facepunch 3?

A playrust.com hostname is published by [SEA] Facepunch 3 and by 124 other servers we track, so they most likely share an operator.

Which Rust Pop Watch lists and filters include [SEA] Facepunch 3?

These Rust Pop Watch lists include [SEA] Facepunch 3: Rust tutorial servers, Official Rust servers, watched and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

What do the server tags on [SEA] Facepunch 3 mean?

For the server browser, [SEA] Facepunch 3 lists these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This one runs standard Rust survival, as it comes; mp250 (Max players): It has 250 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc2 (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does [SEA] Facepunch 3 rank against other Rust servers?

A seven-day player-hours placing of #1,091 puts [SEA] Facepunch 3 in the top 5% of all ranked servers.

How many players are on [SEA] Facepunch 3 right now?

[SEA] Facepunch 3 is holding 6 players, with 250 slots in total. Peak for the week was 22, against an average of 8 players. The busiest stretch of the last 48 hours came at 13:00 UTC, averaging 14 players.

About the server

Is [SEA] Facepunch 3 online, and how reliable is it?

[SEA] Facepunch 3 is live at the moment. Based on the uptime it reports, the last restart was about 18 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.

Does [SEA] Facepunch 3 run smoothly?

The 48-hour average was 176 server fps, with a low of 140. The world carried as many as 141,289 entities, including buildings and deployables. The highest memory usage was 5,660 MB. Players feel lag when fps drops and the entity count climbs.

Where is [SEA] Facepunch 3 located?

Its name points to Asia, although [SEA] Facepunch 3 publishes no region tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 15.235.180.213:28015.

Which Rust version is [SEA] Facepunch 3 on?

On Windows, [SEA] Facepunch 3 runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.

Wipe times

What happens on [SEA] Facepunch 3 when wipe day comes around?

Across its recent wipes, the busiest point averaged 46 players. The latest wipe's crowd was busiest 45 hours after it began.

What is the wipe schedule on [SEA] Facepunch 3?

[SEA] Facepunch 3 wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 28 days 14 hours is when the present world was made. Its tags commit to wipes each month.

Rules and settings

Which map does [SEA] Facepunch 3 run?

The procedural map on [SEA] Facepunch 3 measures 4,500 and comes from the game with seed 97751958. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on [SEA] Facepunch 3?

Nothing in the name tells you the gather rate on [SEA] Facepunch 3. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The in-game Official tab is where it lives. It labels itself vanilla, with this meaning: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Join up

How do I join [SEA] Facepunch 3?

The console method: start Rust, press F1, and type client.connect 15.235.180.213:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Pop Watch

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp250
Max players It has 250 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly wipe, synced to Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on The Facepunch tutorial is on offer for new players.

Other

sc2
Custom tag Standard Rust tags don't include this one: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.