[SEA] Facepunch 3
Online 15.235.180.213:28015 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 46, 45 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW28d ago | 46 | – | running | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Who runs [SEA] Facepunch 3?
A playrust.com hostname is published by [SEA] Facepunch 3 and by 124 other servers we track, so they most likely share an operator.
Which Rust Pop Watch lists and filters include [SEA] Facepunch 3?
These Rust Pop Watch lists include [SEA] Facepunch 3: Rust tutorial servers, Official Rust servers, watched and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
What do the server tags on [SEA] Facepunch 3 mean?
For the server browser, [SEA] Facepunch 3 lists these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This one runs standard Rust survival, as it comes; mp250 (Max players): It has 250 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc2 (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does [SEA] Facepunch 3 rank against other Rust servers?
A seven-day player-hours placing of #1,091 puts [SEA] Facepunch 3 in the top 5% of all ranked servers.
How many players are on [SEA] Facepunch 3 right now?
[SEA] Facepunch 3 is holding 6 players, with 250 slots in total. Peak for the week was 22, against an average of 8 players. The busiest stretch of the last 48 hours came at 13:00 UTC, averaging 14 players.
About the server
Is [SEA] Facepunch 3 online, and how reliable is it?
[SEA] Facepunch 3 is live at the moment. Based on the uptime it reports, the last restart was about 18 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Does [SEA] Facepunch 3 run smoothly?
The 48-hour average was 176 server fps, with a low of 140. The world carried as many as 141,289 entities, including buildings and deployables. The highest memory usage was 5,660 MB. Players feel lag when fps drops and the entity count climbs.
Where is [SEA] Facepunch 3 located?
Its name points to Asia, although [SEA] Facepunch 3 publishes no region tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 15.235.180.213:28015.
Which Rust version is [SEA] Facepunch 3 on?
On Windows, [SEA] Facepunch 3 runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on [SEA] Facepunch 3 when wipe day comes around?
Across its recent wipes, the busiest point averaged 46 players. The latest wipe's crowd was busiest 45 hours after it began.
What is the wipe schedule on [SEA] Facepunch 3?
[SEA] Facepunch 3 wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 28 days 14 hours is when the present world was made. Its tags commit to wipes each month.
Rules and settings
Which map does [SEA] Facepunch 3 run?
The procedural map on [SEA] Facepunch 3 measures 4,500 and comes from the game with seed 97751958. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on [SEA] Facepunch 3?
Nothing in the name tells you the gather rate on [SEA] Facepunch 3. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The in-game Official tab is where it lives. It labels itself vanilla, with this meaning: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join [SEA] Facepunch 3?
The console method: start Rust, press F1, and type client.connect 15.235.180.213:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.
