Isolated save recovery check
Offline EA 153.246.233.123:38015 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Isolated save recovery check?
These are the Rust Pop Watch lists that include Isolated save recovery check: Community servers, by the numbers and Vanilla Rust servers, live. These are the filters that list it on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Isolated save recovery check mean?
The game's server browser picks up these tags from Isolated save recovery check: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp0 (Max players): It has 0 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; EA (East Asia): Its place in the server browser is under East Asia. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Isolated save recovery check rank against other Rust servers?
For the last seven days of player hours, Isolated save recovery check sits at #15,917, inside the top 69% of ranked servers and at #487 in Asia.
How many players are on Isolated save recovery check right now?
Isolated save recovery check went quiet 26 days 5 hours ago and is offline at the moment.
Server facts
Is Isolated save recovery check online, and how reliable is it?
The server Isolated save recovery check is not online now; 26 days 5 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 2 October 2026.
Where is Isolated save recovery check located?
Isolated save recovery check uses its EA tag to list itself in Asia. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 153.246.233.123:38015.
Which Rust version is Isolated save recovery check on?
Rust network protocol 2634 and build 166586 is the version Isolated save recovery check runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Isolated save recovery check?
The estimate for the next wipe on Isolated save recovery check rests on the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 33 days 1 hours is when the present world was made. A wipe schedule of one wipe a month is published in its tags.
Rules and settings
Which map does Isolated save recovery check run?
The map on Isolated save recovery check is procedural, made by the game.
What are the rules and settings on Isolated save recovery check?
Nothing in the name tells you the gather rate on Isolated save recovery check. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. Community is its listing in the server browser. Oxide plugins are running on it. Vanilla is what it calls itself: facepunch's game, unchanged: no modified rates, kits or rules. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Isolated save recovery check?
The console method: start Rust, press F1, and type client.connect 153.246.233.123:38015. Launch Rust on this page is another way, opening Rust via Steam and connecting.