#测试服务器
Offline EA 16.106.40.130:28417 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include #测试服务器?
You'll find #测试服务器 on the following Rust Pop Watch lists: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on #测试服务器 mean?
These are the tags #测试服务器 publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): It has 50 slots; ts16 (Group limit): Each team is capped at 16; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EA (East Asia): The server browser lists it under East Asia. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does #测试服务器 rank against other Rust servers?
#测试服务器 takes #15,327 on seven-day player hours, a top 69% spot overall and #480 across Asia.
How many players are on #测试服务器 right now?
Offline now, #测试服务器 was last spotted 5 days 19 hours ago. Across the past week it drew an average of 0 players.
Server details
Is #测试服务器 online, and how reliable is it?
The server #测试服务器 is not online now; 5 days 19 hours have passed since it was last seen. Out of 120 hours in the last 5 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 23 October 2026.
Where is #测试服务器 located?
With its EA tag, #测试服务器 lists itself in Asia. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 16.106.40.130:28417.
Which Rust version is #测试服务器 on?
Rust network protocol 2634 and build 167781 is the version #测试服务器 runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on #测试服务器?
Too few wipes are on record for #测试服务器 to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 10 days 14 hours is when the present world was made.
The rules
Which map does #测试服务器 run?
#测试服务器 uses a procedural map, which the game generates.
What are the rules and settings on #测试服务器?
The name of #测试服务器 says nothing about gather rate. A group holds at most 16 players. pve is the game mode, no fighting other players. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The server's own word for it is vanilla: facepunch's game, unchanged: no modified rates, kits or rules. VAC, Valve's anti-cheat, is switched off.
How to join
How do I join #测试服务器?
Enter client.connect 16.106.40.130:28417 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.