#测试服务器
Offline EA 16.106.40.89:28417 checked 10d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include #测试服务器?
You'll find #测试服务器 on the following Rust Pop Watch lists: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on #测试服务器 mean?
The game's server browser picks up these tags from #测试服务器: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): Slots: 50; ts16 (Group limit): No team can exceed 16 players; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): It's on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^p (PvE): No fighting between players: the world supplies the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EA (East Asia): Its place in the server browser is under East Asia. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does #测试服务器 rank against other Rust servers?
#测试服务器 takes #15,281 on seven-day player hours, a top 69% spot overall and #500 across Asia.
How many players are on #测试服务器 right now?
#测试服务器 went quiet 10 days 3 hours ago and is offline at the moment.
Server details
Is #测试服务器 online, and how reliable is it?
Down at the moment: #测试服务器 was last seen 10 days 3 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 19 October 2026.
Where is #测试服务器 located?
With its EA tag, #测试服务器 lists itself in Asia. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 16.106.40.89:28417.
Which Rust version is #测试服务器 on?
On Windows, #测试服务器 runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on #测试服务器?
Too few wipes are on record for #测试服务器 to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 10 days 6 hours is when the present world was made.
The rules
Which map does #测试服务器 run?
The map on #测试服务器 is procedural, made by the game.
What are the rules and settings on #测试服务器?
Nothing in the name tells you the gather rate on #测试服务器. Teams can reach 16 players. pve is the game mode, no fighting other players. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Vanilla is what it calls itself: facepunch's game, unchanged: no modified rates, kits or rules. The VAC anti-cheat from Valve is on.
How to join
How do I join #测试服务器?
Enter client.connect 16.106.40.89:28417 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.