JumpRust.com - Test
Offline EA 162.222.17.236:26666 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 12:01 UTC14d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Who runs JumpRust.com - Test?
The same operator most likely runs JumpRust.com - Test and 15 other servers we track, since all publish a jumprust.com hostname.
Which Rust Pop Watch lists and filters include JumpRust.com - Test?
These are the Rust Pop Watch lists that include JumpRust.com - Test: Modded Rust servers, live. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on JumpRust.com - Test mean?
These are the tags JumpRust.com - Test publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp0 (Max players): It has 0 slots; ts100 (Group limit): Teams cap at 100 players; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): Its place in the server browser is under East Asia. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does JumpRust.com - Test rank against other Rust servers?
For the last seven days of player hours, JumpRust.com - Test sits at #14,514, inside the top 67% of ranked servers and at #504 in Asia.
How many players are on JumpRust.com - Test right now?
JumpRust.com - Test went quiet 12 days 9 hours ago and is offline at the moment.
About the server
Is JumpRust.com - Test online, and how reliable is it?
Down at the moment: JumpRust.com - Test was last seen 12 days 9 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 13 October 2026.
Where is JumpRust.com - Test located?
With its EA tag, JumpRust.com - Test lists itself in Asia. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 162.222.17.236:26666.
Which Rust version is JumpRust.com - Test on?
On Windows, JumpRust.com - Test runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on JumpRust.com - Test when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on JumpRust.com - Test?
Too few wipes are recorded on JumpRust.com - Test to confirm its schedule, so its tag drives the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it is running now dates from 14 days 11 hours. A wipe every two weeks is what its tags promise.
Map and rules
Which map does JumpRust.com - Test run?
The procedural map on JumpRust.com - Test measures 1,000 and comes from the game with seed 1337. RustMaps has it from this page, since identical size and seed give an identical map. ✿ JumpRust.com日本™ FPS+ is how the map name reads.
What are the rules and settings on JumpRust.com - Test?
The name of JumpRust.com - Test says nothing about gather rate. A group holds at most 100 players. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. It labels itself vanilla, with this meaning: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join JumpRust.com - Test?
Enter client.connect 162.222.17.236:26666 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://jumprust.com.
