Live 34,835 players 11,681 servers online 93 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published JumpRust.com - Test Off dutyoffline
Celebrity profile · EA

JumpRust.com - Test

Offline EA 162.222.17.239:26666 checked 1d ago

biweekly wipes vanillamoddedoxide
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Vital stats

Players now 1/ ? slots
7-day average1peak 1
Rank#10,012top 45% · #452 in EA
RegionEAEA · group 32 max
Last wipe1d agobiweekly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeakWipe
00.250.50.75110:0016:0017:00Wiped Tue 27 Oct, 10:13 UTCWIPE

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 45% of all ranked servers, top 81% in EA. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

1.8 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

Coming wipes

7d 15hThu 5 Nov, 19:00 UTCFW
12d 13hTue 10 Nov, 16:52 UTC
26d 13hTue 24 Nov, 16:52 UTC
35d 15hThu 3 Dec, 19:00 UTCFW
40d 13hTue 8 Dec, 16:52 UTC

The first 48 hours of its last wipes

Sun 25 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:52 UTC1d ago – – running 1
Tue 27 Oct, 10:13 UTC1d ago – – – 0
Sun 25 Oct, 14:18 UTC3d ago 1 – 1.8 days 1
Thu 22 Oct, 09:48 UTC6d ago 1 – 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Who runs JumpRust.com - Test?

A jumprust.com hostname is published by JumpRust.com - Test and by 15 other servers we track, so they most likely share an operator.

Which Rust Pop Watch lists and filters include JumpRust.com - Test?

These Rust Pop Watch lists include JumpRust.com - Test: Modded Rust servers, live. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

What do the server tags on JumpRust.com - Test mean?

For the server browser, JumpRust.com - Test lists these tags: gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): There are 0 slots; ts32 (Group limit): No team can exceed 32 players; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): Its place in the server browser is under East Asia. Current players, queue and world age are in the tags too, displayed at the top of this page.

The players

How does JumpRust.com - Test rank against other Rust servers?

JumpRust.com - Test takes #10,012 on seven-day player hours, a top 45% spot overall and #452 across Asia.

How many players are on JumpRust.com - Test right now?

Offline now, JumpRust.com - Test was last spotted 34 hours ago. Peak for the week was 1, against an average of 1 players. Over the last 48 hours, the fullest hour was 17:00 UTC, averaging 1 players.

Server details

Is JumpRust.com - Test online, and how reliable is it?

The server JumpRust.com - Test is not online now; 34 hours have passed since it was last seen. The uptime figure suggests it restarted roughly 13 minutes ago. It was up 4% of the time over the last 7 full days, 7 of 168 hours in total. The first time Rust Pop Watch saw it was 17 October 2026.

Does JumpRust.com - Test run smoothly?

The 48-hour average was 30 server fps, with a low of 30. Entities reached a maximum of 503: buildings, deployables and everything else. Memory use peaked at 1,128 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is JumpRust.com - Test located?

In Asia, JumpRust.com - Test lists itself with its EA tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 162.222.17.239:26666.

Which Rust version is JumpRust.com - Test on?

Rust network protocol 2635 and build 168909 is the version JumpRust.com - Test runs on Windows. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What happens on JumpRust.com - Test when wipe day comes around?

The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 0 hours in.

What is the wipe schedule on JumpRust.com - Test?

Its tag sets the prediction, because JumpRust.com - Test's recorded wipes are too few to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. The world it is running now dates from 34 hours. The tags list a fortnightly wipe schedule.

The rules

Which map does JumpRust.com - Test run?

Generated by the game with seed 1337, the map on JumpRust.com - Test is procedural and 1,000 in size. Look at it on RustMaps from this page: the same size and seed always make the same map. On the map name: ✿ JumpRust.com日本™ FPS+.

What are the rules and settings on JumpRust.com - Test?

Nothing in the name tells you the gather rate on JumpRust.com - Test. A group holds at most 32 players. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Vanilla is what it calls itself: facepunch's game, unchanged: no modified rates, kits or rules. Anti-cheat is on: VAC, Valve's system.

Join up

How do I join JumpRust.com - Test?

Enter client.connect 162.222.17.239:26666 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://jumprust.com.

Decoded

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts32,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp0
Max players There are 0 slots.
ts32
Group limit No team can exceed 32 players.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Facepunch's game, unchanged: no modified rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EA
East Asia Its place in the server browser is under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.