test01
Offline EA 167.17.68.81:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers, top 81% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 12h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include test01?
These are the Rust Pop Watch lists that include test01: Community servers, by the numbers. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on test01 mean?
These are the tags test01 publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^b (Biweekly): Every two weeks it wipes; EA (East Asia): Its place in the server browser is under East Asia. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does test01 rank against other Rust servers?
test01 takes #10,433 on seven-day player hours, a top 47% spot overall and #434 across Asia.
How many players are on test01 right now?
Offline now, test01 was last spotted 6 days 14 hours ago. Peak for the week was 1, against an average of 1 players.
About the server
Is test01 online, and how reliable is it?
Down at the moment: test01 was last seen 6 days 14 hours ago. The last 5 full days saw uptime of 0%, with 0 out of 120 hours online. Rust Pop Watch's first record of it is 23 October 2026.
Where is test01 located?
test01 uses its EA tag to list itself in Asia. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 167.17.68.81:28015.
Which Rust version is test01 on?
On Windows, test01 runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on test01?
An estimate from biweekly: 14 days after its last wipe gives test01's next wipe. Friday 30 October at 05:49 UTC is the date its next wipe is due. Its current world has been live for 27 days 11 hours. Its tags set out a wipe schedule of one wipe every two weeks.
The rules
Which map does test01 run?
test01 uses a procedural map, which the game generates.
What are the rules and settings on test01?
The name of test01 says nothing about gather rate. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Community is its listing in the server browser. The VAC anti-cheat from Valve is off.
Join up
How do I join test01?
The console method: start Rust, press F1, and type client.connect 167.17.68.81:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.