测试
Offline EA 183.221.149.37:17292 checked 39d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 29 October, 21:31 UTC, in 1d 9h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include 测试?
These are the Rust Pop Watch lists that include 测试: Community servers, by the numbers and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on 测试 mean?
These are the tags 测试 publishes for the browser: gmvanilla (Game mode): This is vanilla survival; mp2 (Max players): There are 2 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; EA (East Asia): In the server browser it sits under East Asia. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does 测试 rank against other Rust servers?
测试 takes #15,382 on seven-day player hours, a top – spot overall and #477 across Asia.
How many players are on 测试 right now?
Offline now, 测试 was last spotted 39 days 21 hours ago.
Server details
Is 测试 online, and how reliable is it?
测试 shows as offline, last spotted 39 days 21 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 18 September 2026.
Where is 测试 located?
With its EA tag, 测试 lists itself in Asia. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 183.221.149.37:17292.
Which Rust version is 测试 on?
On Windows, 测试 runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on 测试?
From biweekly: 14 days after its last wipe comes the estimate for 测试's next wipe. Come Thursday 29 October at 21:31 UTC, the next wipe is expected. The world it is running now dates from 40 days 14 hours. Its tags set out a wipe schedule of one wipe every two weeks.
The rules
Which map does 测试 run?
测试 uses a procedural map, which the game generates.
What are the rules and settings on 测试?
Nothing in the name tells you the gather rate on 测试. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The server browser lists it under Community. Vanilla is what it calls itself: facepunch's game, unchanged: no modified rates, kits or rules. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join 测试?
The console method: start Rust, press F1, and type client.connect 183.221.149.37:17292. Launch Rust on this page is another way, opening Rust via Steam and connecting.