Live 40,265 players 11,621 servers online 129 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [SA] Facepunch 1 Onlineright now
Celebrity profile

[SA] Facepunch 1

Online 185.50.107.84:28015 checked 10m ago

official monthly wipes vanilla
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Vital stats

Players now 7/ 350 slots 2% full −1−10%against this time yesterday
7-day average12peak 39
Rank#846top 4%
Region–no continent published · group 8, the default
Last wipe28d agomonthly schedule
Next wipe6d 14hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0510152005:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

24
wipe-day peak
players, last three wipes

Coming wipes

6d 14hThu 5 Nov, 19:00 UTCFW
34d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 7 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW28d ago 24 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Who runs [SA] Facepunch 1?

[SA] Facepunch 1 and 124 other servers we track publish a playrust.com hostname, which points to one operator behind them.

Which Rust Pop Watch lists and filters include [SA] Facepunch 1?

You'll find [SA] Facepunch 1 on the following Rust Pop Watch lists: Rust tutorial servers, Official Rust servers, watched and Vanilla Rust servers, live. These are the filters that list it on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

What do the server tags on [SA] Facepunch 1 mean?

For the server browser, [SA] Facepunch 1 lists these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp350 (Max players): There are 350 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc2 (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does [SA] Facepunch 1 rank against other Rust servers?

The last seven days of player hours place [SA] Facepunch 1 at #846, in the top 4% of all ranked servers.

How many players are on [SA] Facepunch 1 right now?

The current tally at [SA] Facepunch 1: 7 players across 350 slots. Averaging 12 players across seven days, it topped out at 39. Look at 12:00 UTC: that was the busiest point of the last 48 hours, at 14 players on average.

About the server

Is [SA] Facepunch 1 online, and how reliable is it?

Right now, [SA] Facepunch 1 is up and running. The uptime figure suggests it restarted roughly 22 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. Rust Pop Watch's first record of it is 13 September 2026.

Does [SA] Facepunch 1 run smoothly?

The 48-hour average was 125 server fps, with a low of 78. At its peak it held 149,157 entities: buildings, deployables and all the rest. Up to 5,758 MB of memory was used. Players feel lag when fps drops and the entity count climbs.

Where is [SA] Facepunch 1 located?

No region is published by [SA] Facepunch 1. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 185.50.107.84:28015.

Which Rust version is [SA] Facepunch 1 on?

On Windows, [SA] Facepunch 1 runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What happens on [SA] Facepunch 1 when wipe day comes around?

The average busiest crowd over recent wipes was 24 players. The latest wipe's crowd was busiest 7 hours after it began.

What is the wipe schedule on [SA] Facepunch 1?

[SA] Facepunch 1 wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 28 days 11 hours is when the present world was made. Its tags commit to wipes each month.

Rules and settings

Which map does [SA] Facepunch 1 run?

The procedural map on [SA] Facepunch 1 measures 4,500 and comes from the game with seed 234844413. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on [SA] Facepunch 1?

No gather rate appears in the name of [SA] Facepunch 1. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. It sits in the Official tab in game. It labels itself vanilla, with this meaning: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join [SA] Facepunch 1?

Enter client.connect 185.50.107.84:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Pop Watch

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp350
Max players There are 350 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build It's on game build 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region is listed.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on The Facepunch tutorial is on offer for new players.

Other

sc2
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.