Live 102,237 players 11,898 servers online 329 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] Onlineright now
Celebrity profile

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]

Online 195.60.166.227:29015 checked 11m ago

100x weekly wipes moddedcarbonpve
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Vital stats

Players now 1/ 101 slots 1% full −2−63%against this time yesterday
7-day average2peak 11
Rank#2,034top 9%
Region–no continent published · group 8, the default
Last wipe6d agoweekly schedule
Next wipe20hFri 30 Oct, 14:38 UTC
The rise

Players

AveragePeak
0246819:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

01020304019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:38 UTC, in 20h. Every Friday at 14:38 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
24
wipe-day peak
players, last three wipes
40%
crowd held
else halves by day 5

Coming wipes

20hFri 30 Oct, 14:38 UTC
7d 0hThu 5 Nov, 19:00 UTCFW
7d 20hFri 6 Nov, 14:38 UTC
14d 20hFri 13 Nov, 14:38 UTC
21d 20hFri 20 Nov, 14:38 UTC
28d 20hFri 27 Nov, 14:38 UTC
35d 0hThu 3 Dec, 19:00 UTCFW
35d 20hFri 4 Dec, 14:38 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 44 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:38 UTC6d ago 11 – running 3
Fri 16 Oct, 13:46 UTC13d ago 10 halved by day 5 7 days 2
Fri 9 Oct, 13:49 UTC20d ago 51 halved by day 2 7 days 2
Thu 1 Oct, 18:03 UTC FW27d ago 8 held half 7.8 days 1
Fri 25 Sep, 15:08 UTC34d ago 9 halved by day 5 6.1 days 1
Fri 18 Sep, 14:01 UTC41d ago 6 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

These Rust Pop Watch lists include RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]: Hot end: Rust servers above 10x, Modded Rust servers, live, Rust PvE servers, ranked by who's hot, The roleplay set, by the numbers and Rust zombie servers, by the numbers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

What do the server tags on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] mean?

For the server browser, RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] lists these tags: gmrust (Game mode): Survival, standard Rust style; mp101 (Max players): It has 101 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^w (Weekly): Every week brings a wipe; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): No fighting between players: the world supplies the danger; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

The last seven days of player hours place RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] at #2,034, in the top 9% of all ranked servers.

How many players are on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] right now?

The current tally at RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]: 1 players across 101 slots. Averaging 2 players across seven days, it topped out at 11. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 4 players.

Server facts

Is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?

Right now, RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is up and running. About 4 hours ago is when it last restarted, judging by its uptime. It was up 97% of the time over the last 7 full days, 163 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.

Does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] run smoothly?

The 48-hour average was 30 server fps, with a low of 27. At its peak it held 168,296 entities: buildings, deployables and all the rest. Up to 5,295 MB of memory was used. Players feel lag when fps drops and the entity count climbs.

Where is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] located?

No region is published by RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 195.60.166.227:29015.

Which Rust version is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] on?

Rust network protocol 2635 and build 168909 is the version RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] runs on Linux. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What happens on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] when wipe day comes around?

The average busiest crowd over recent wipes was 24 players. The latest wipe's crowd was busiest 44 hours after it began. Above half the peak until the next wipe: that happened in 40% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 5.

What is the wipe schedule on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] keeps to a every Friday at 14:38 UTC wipe rhythm. The next wipe is pencilled in for Friday 30 October at 14:38 UTC. The world it is running now dates from 6 days 3 hours. Weekly is the wipe rhythm its tags set out.

Map and rules

Which map does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] run?

A procedural map of 5,000 with seed 677322 is what RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

The name says it: RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] gathers at 100x. Groups go up to 8 players, which is the default. jobs and towns under roleplay rules: that is the roleplay mode. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.

Join up

How do I join RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

The console method: start Rust, press F1, and type client.connect 195.60.166.227:29015. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://www.rust-gaming-nation.com/.

Decoded

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp101
Max players It has 101 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build It's on game build 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Wipe schedule

^w
Weekly Every week brings a wipe.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE No fighting between players: the world supplies the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework called Carbon is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.