Live 65,070 players 11,731 servers online 200 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] Onlineright now +1since yesterday
Celebrity profile

RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]

Online 195.60.166.227:30015 checked 12m ago

10x weekly wipes moddedcarbonpve
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Vital stats

Players now 1/ 101 slots 1% full +1against this time yesterday
7-day average1peak 7
Rank#2,770top 12%
Region–no continent published · group 8, the default
Last wipe6d agoweekly schedule
Next wipe14hFri 30 Oct, 14:34 UTC
The rise

Players

AveragePeak
0246800:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:34 UTC, in 14h. Every Friday at 14:34 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
20%
crowd held
else halves by day 4.5

Coming wipes

14hFri 30 Oct, 14:34 UTC
6d 19hThu 5 Nov, 19:00 UTCFW
7d 14hFri 6 Nov, 14:34 UTC
14d 14hFri 13 Nov, 14:34 UTC
21d 14hFri 20 Nov, 14:34 UTC
28d 14hFri 27 Nov, 14:34 UTC
34d 19hThu 3 Dec, 19:00 UTCFW
35d 14hFri 4 Dec, 14:34 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 22 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:34 UTC6d ago 7 – running 3
Fri 16 Oct, 13:45 UTC13d ago 5 halved by day 5 7 days 0
Fri 9 Oct, 13:50 UTC20d ago 5 held half 7 days 2
Thu 1 Oct, 18:00 UTC FW28d ago 7 halved by day 5 7.8 days 3
Fri 25 Sep, 15:12 UTC34d ago 8 halved by day 4 6.1 days 1
Fri 18 Sep, 14:02 UTC41d ago 7 halved by day 4 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

You'll find RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] on the following Rust Pop Watch lists: 10x Rust servers, who's hot, Modded Rust servers, live, Rust PvE servers, ranked by who's hot, The roleplay set, by the numbers and Rust zombie servers, by the numbers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

What do the server tags on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] mean?

For the server browser, RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] lists these tags: gmrust (Game mode): Survival, standard Rust style; mp101 (Max players): There are 101 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^w (Weekly): Every week brings a wipe; ^r (Roleplay): A server for roleplay; ^p (PvE): No fighting between players: the world supplies the danger; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

Player hours over the last week rank RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] at #2,770, within the top 12% of ranked servers.

How many players are on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] right now?

RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] is holding 1 players, with 101 slots in total. Averaging 1 players across seven days, it topped out at 7. Look at 19:00 UTC: that was the busiest point of the last 48 hours, at 4 players on average.

Server facts

Is RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?

Right now, RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] is up and running. About 11 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 163, a 97% uptime. The first time Rust Pop Watch saw it was 13 September 2026.

Does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] run smoothly?

Its server fps over the last 48 hours averaged 54, with 39 as the lowest. The world carried as many as 149,406 entities, including buildings and deployables. Memory use peaked at 4,788 MB. What players experience as lag comes from low fps and a rising entity count.

Where is RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] located?

No region is published by RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 195.60.166.227:30015.

Which Rust version is RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] on?

On Linux, RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.

Wipe days

What happens on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] when wipe day comes around?

Recent wipes averaged a peak of 6 players at their busiest. 22 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 20% of its recent wipes. The crowd fell under half by day 4.5 whenever it did not hold.

What is the wipe schedule on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

Wipes on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] follow a every Friday at 14:34 UTC pattern. Friday 30 October at 14:34 UTC is the date its next wipe is due. The world it is running now dates from 6 days 9 hours. The tags say wipes happen every week.

Rules and settings

Which map does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] run?

The procedural map on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] measures 4,500 and comes from the game with seed 1709423699. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

Gather comes at 10x on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree], according to its name. Eight players per group: that is the game's default. jobs and towns under roleplay rules: that is the roleplay mode. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

The console method: start Rust, press F1, and type client.connect 195.60.166.227:30015. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://www.rust-gaming-nation.com/.

Decoded

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp101
Max players There are 101 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Wipe schedule

^w
Weekly Every week brings a wipe.

Gameplay

^r
Roleplay A server for roleplay.
^p
PvE No fighting between players: the world supplies the danger.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.