Facepunch Release
Online 198.244.177.77:28017 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Who runs Facepunch Release?
A playrust.com hostname is published by Facepunch Release and by 124 other servers we track, so they most likely share an operator.
Which Rust Pop Watch lists and filters include Facepunch Release?
These Rust Pop Watch lists include Facepunch Release: Official Rust servers, watched. These are the filters that list it on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
What do the server tags on Facepunch Release mean?
For the server browser, Facepunch Release lists these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): It has 500 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Facepunch Release rank against other Rust servers?
A seven-day player-hours placing of #5,630 puts Facepunch Release in the top 25% of all ranked servers.
How many players are on Facepunch Release right now?
Facepunch Release is holding 0 players, with 500 slots in total. Averaging 0 players across seven days, it topped out at 5. Look at 12:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.
Server facts
Is Facepunch Release online, and how reliable is it?
Right now, Facepunch Release is up and running. Based on the uptime it reports, the last restart was about 22 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Does Facepunch Release run smoothly?
Average server fps for the last 48 hours was 92, and it never went below 29. Entities reached a maximum of 116,429: buildings, deployables and everything else. The highest memory usage was 4,525 MB. Players feel lag when fps drops and the entity count climbs.
Where is Facepunch Release located?
There is no region from Facepunch Release. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 198.244.177.77:28017.
Which Rust version is Facepunch Release on?
On Windows, Facepunch Release runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Facepunch Release?
The record of Facepunch Release's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 30 days is when the present world was made.
Rules and settings
Which map does Facepunch Release run?
The procedural map on Facepunch Release measures 4,500 and comes from the game with seed 6974352. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Facepunch Release?
No gather rate appears in the name of Facepunch Release. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. It sits in the Official tab in game. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Facepunch Release?
Enter client.connect 198.244.177.77:28017 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.