Rustoria.co - SEA Long Preview Server (Map #2)
Offline 2.28.143.162:28010 checked 27d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:50 UTC27d ago | 0 | – | running | 0 |
| Thu 1 Oct, 07:21 UTC27d ago | 0 | – | 0.3 days | 0 |
| Wed 30 Sep, 23:16 UTC28d ago | 1 | – | 0.3 days | 0 |
| Wed 30 Sep, 17:11 UTC28d ago | 1 | – | 0.3 days | 0 |
| Wed 30 Sep, 09:30 UTC28d ago | 1 | – | 0.3 days | 0 |
| Tue 29 Sep, 23:38 UTC29d ago | 1 | – | 0.4 days | 0 |
| Tue 29 Sep, 17:15 UTC29d ago | 1 | – | 0.3 days | 0 |
| Tue 29 Sep, 10:39 UTC29d ago | 1 | – | 0.3 days | 0 |
| Tue 29 Sep, 02:06 UTC29d ago | 0 | – | 0.4 days | 0 |
| Mon 28 Sep, 19:33 UTC30d ago | 0 | – | 0.3 days | 0 |
| Mon 28 Sep, 11:49 UTC30d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Rustoria.co - SEA Long Preview Server (Map #2)?
You'll find Rustoria.co - SEA Long Preview Server (Map #2) on the following Rust Pop Watch lists: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What do the server tags on Rustoria.co - SEA Long Preview Server (Map #2) mean?
The game's server browser picks up these tags from Rustoria.co - SEA Long Preview Server (Map #2): gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp0 (Max players): There are 0 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166493 (Build): Game build: 166493; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^p (PvE): No fighting between players: the world supplies the danger; builds (Build server): Base-building practice and design; creative (Creative): It's creative sandbox: no gathering, just building what you like; training (Combat training): Train your aim and PvP with loot handed to you; modded (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Rustoria.co - SEA Long Preview Server (Map #2) rank against other Rust servers?
A seven-day player-hours placing of #16,084 puts Rustoria.co - SEA Long Preview Server (Map #2) in the top 69% of all ranked servers.
How many players are on Rustoria.co - SEA Long Preview Server (Map #2) right now?
Rustoria.co - SEA Long Preview Server (Map #2) went quiet 27 days 6 hours ago and is offline at the moment.
Server facts
Is Rustoria.co - SEA Long Preview Server (Map #2) online, and how reliable is it?
Rustoria.co - SEA Long Preview Server (Map #2) shows as offline, last spotted 27 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 28 September 2026.
Where is Rustoria.co - SEA Long Preview Server (Map #2) located?
No region tag comes from Rustoria.co - SEA Long Preview Server (Map #2), but its name points to Asia. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 2.28.143.162:28010.
Which Rust version is Rustoria.co - SEA Long Preview Server (Map #2) on?
Rust network protocol 2634 and build 166493 is the version Rustoria.co - SEA Long Preview Server (Map #2) runs on Linux. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on Rustoria.co - SEA Long Preview Server (Map #2) when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Rustoria.co - SEA Long Preview Server (Map #2)?
There is no next wipe to predict on Rustoria.co - SEA Long Preview Server (Map #2), because wipes come at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 10 hours.
The rules
Which map does Rustoria.co - SEA Long Preview Server (Map #2) run?
A procedural map of 4,250 with seed 1337 is what Rustoria.co - SEA Long Preview Server (Map #2) runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page. On the map name: Custom Map.
What are the rules and settings on Rustoria.co - SEA Long Preview Server (Map #2)?
Nothing in the name tells you the gather rate on Rustoria.co - SEA Long Preview Server (Map #2). Eight players per group: that is the game's default. no fighting other players: that is the pve mode. Plugins or settings alter the game, and the browser lists it as Modded. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Rustoria.co - SEA Long Preview Server (Map #2)?
The console method: start Rust, press F1, and type client.connect 2.28.143.162:28010. Launch Rust on this page is another way, opening Rust via Steam and connecting.