[US East] Facepunch 4
Online 40.160.19.16:28015 checked 13m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 32, 9 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW26d ago | 32 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Who runs [US East] Facepunch 4?
A playrust.com hostname is published by [US East] Facepunch 4 and by 124 other servers we track, so they most likely share an operator.
Which Rust Pop Watch lists and filters include [US East] Facepunch 4?
These Rust Pop Watch lists include [US East] Facepunch 4: Rust tutorial servers, Official Rust servers, watched, North America: who's hot right now and Vanilla Rust servers, live. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.
What do the server tags on [US East] Facepunch 4 mean?
The game's server browser picks up these tags from [US East] Facepunch 4: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, standard Rust style; mp350 (Max players): There are 350 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc2 (Custom tag): The owner or a plugin added this tag, which isn't standard Rust. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does [US East] Facepunch 4 rank against other Rust servers?
The last seven days of player hours place [US East] Facepunch 4 at #1,034, in the top 5% of all ranked servers.
How many players are on [US East] Facepunch 4 right now?
The current tally at [US East] Facepunch 4: 11 players across 350 slots. Peak for the week was 24, against an average of 9 players. Look at 01:00 UTC: that was the busiest point of the last 48 hours, at 14 players on average.
Server facts
Is [US East] Facepunch 4 online, and how reliable is it?
Right now, [US East] Facepunch 4 is up and running. Based on the uptime it reports, the last restart was about 9 hours ago. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Does [US East] Facepunch 4 run smoothly?
The 48-hour average was 278 server fps, with a low of 228. Entities reached a maximum of 134,304: buildings, deployables and everything else. Up to 6,253 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.
Where is [US East] Facepunch 4 located?
Its name points to North America, although [US East] Facepunch 4 publishes no region tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 40.160.19.16:28015.
Which Rust version is [US East] Facepunch 4 on?
Rust network protocol 2635 and build 168909 is the version [US East] Facepunch 4 runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on [US East] Facepunch 4 when wipe day comes around?
The average busiest crowd over recent wipes was 32 players. The crowd on the latest wipe topped out 9 hours in.
What is the wipe schedule on [US East] Facepunch 4?
[US East] Facepunch 4 wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 5 hours is when the present world was made. A wipe schedule of one wipe a month is published in its tags.
The rules
Which map does [US East] Facepunch 4 run?
A procedural map of 4,500 with seed 297650890 is what [US East] Facepunch 4 runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on [US East] Facepunch 4?
Nothing in the name tells you the gather rate on [US East] Facepunch 4. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. It sits in the Official tab in game. The server's own word for it is vanilla: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join [US East] Facepunch 4?
Enter client.connect 40.160.19.16:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.
