[US East] Facepunch 2
Online 40.160.19.18:28015 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 21, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW27d ago | 21 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Who runs [US East] Facepunch 2?
The same operator most likely runs [US East] Facepunch 2 and 124 other servers we track, since all publish a playrust.com hostname.
Which Rust Pop Watch lists and filters include [US East] Facepunch 2?
These Rust Pop Watch lists include [US East] Facepunch 2: Rust tutorial servers, Official Rust servers, watched, North America: who's hot right now and Vanilla Rust servers, live. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.
What do the server tags on [US East] Facepunch 2 mean?
The game's server browser picks up these tags from [US East] Facepunch 2: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, standard Rust style; mp400 (Max players): There are 400 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is available for new players here; sc2 (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does [US East] Facepunch 2 rank against other Rust servers?
The last seven days of player hours place [US East] Facepunch 2 at #987, in the top 4% of all ranked servers.
How many players are on [US East] Facepunch 2 right now?
The current tally at [US East] Facepunch 2: 12 players across 400 slots. Averaging 9 players across seven days, it topped out at 19. The busiest stretch of the last 48 hours came at 02:00 UTC, averaging 16 players.
Server facts
Is [US East] Facepunch 2 online, and how reliable is it?
As of now, [US East] Facepunch 2 is online. Based on the uptime it reports, the last restart was about 14 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Does [US East] Facepunch 2 run smoothly?
The 48-hour average was 271 server fps, with a low of 223. The world carried as many as 145,436 entities, including buildings and deployables. The highest memory usage was 6,687 MB. Players feel lag when fps drops and the entity count climbs.
Where is [US East] Facepunch 2 located?
No region tag comes from [US East] Facepunch 2, but its name points to North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 40.160.19.18:28015.
Which Rust version is [US East] Facepunch 2 on?
Rust network protocol 2635 and build 168909 is the version [US East] Facepunch 2 runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on [US East] Facepunch 2 when wipe day comes around?
Across its recent wipes, the busiest point averaged 21 players. 47 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on [US East] Facepunch 2?
Once a month is the whole wipe story for [US East] Facepunch 2, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 27 days 10 hours is when the present world was made. Its tags commit to wipes each month.
Map and rules
Which map does [US East] Facepunch 2 run?
The procedural map on [US East] Facepunch 2 measures 4,500 and comes from the game with seed 519156865. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on [US East] Facepunch 2?
No gather rate appears in the name of [US East] Facepunch 2. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Look in Rust's in-game Official tab and it is there. Vanilla is what it calls itself: facepunch's game, unchanged: no modified rates, kits or rules. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join [US East] Facepunch 2?
The console method: start Rust, press F1, and type client.connect 40.160.19.18:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.
