[EA] Facepunch 1
Online 43.239.136.100:28015 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 201, 20 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:47 UTC FW26d ago | 201 | – | running | 21 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Who runs [EA] Facepunch 1?
[EA] Facepunch 1 and 124 other servers we track publish a playrust.com hostname, which points to one operator behind them.
Which Rust Pop Watch lists and filters include [EA] Facepunch 1?
These Rust Pop Watch lists include [EA] Facepunch 1: Rust tutorial servers, Official Rust servers, watched and Vanilla Rust servers, live. It appears under these filters on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
What do the server tags on [EA] Facepunch 1 mean?
For the server browser, [EA] Facepunch 1 lists these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp250 (Max players): It has 250 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc3 (Custom tag): The owner or a plugin added this tag, which isn't standard Rust. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does [EA] Facepunch 1 rank against other Rust servers?
A seven-day player-hours placing of #929 puts [EA] Facepunch 1 in the top 4% of all ranked servers.
How many players are on [EA] Facepunch 1 right now?
4 players are on [EA] Facepunch 1 at the moment, out of 250 slots. Peak for the week was 28, against an average of 10 players. The busiest stretch of the last 48 hours came at 10:00 UTC, averaging 19 players.
Server facts
Is [EA] Facepunch 1 online, and how reliable is it?
As of now, [EA] Facepunch 1 is online. The uptime figure suggests it restarted roughly 17 hours ago. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Does [EA] Facepunch 1 run smoothly?
Its server fps over the last 48 hours averaged 116, with 88 as the lowest. Entities reached a maximum of 145,932: buildings, deployables and everything else. Memory use peaked at 51,900 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is [EA] Facepunch 1 located?
There is no region from [EA] Facepunch 1. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 43.239.136.100:28015.
Which Rust version is [EA] Facepunch 1 on?
Rust network protocol 2635 and build 168909 is the version [EA] Facepunch 1 runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on [EA] Facepunch 1 when wipe day comes around?
The average busiest crowd over recent wipes was 201 players. The crowd on the latest wipe topped out 20 hours in.
What is the wipe schedule on [EA] Facepunch 1?
Wipes on [EA] Facepunch 1 come once a month, alongside the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 26 days 5 hours. The tags hold a monthly wipe schedule.
Map and rules
Which map does [EA] Facepunch 1 run?
A procedural map of 4,500 with seed 1849158157 is what [EA] Facepunch 1 runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on [EA] Facepunch 1?
No gather rate appears in the name of [EA] Facepunch 1. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Look in Rust's in-game Official tab and it is there. The server's own word for it is vanilla: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. The VAC anti-cheat from Valve is on.
How to join
How do I join [EA] Facepunch 1?
The console method: start Rust, press F1, and type client.connect 43.239.136.100:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.
