Live 69,058 players 11,802 servers online 129 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [AU] Facepunch 2 Onlineright now
Celebrity profile

[AU] Facepunch 2

Online 51.161.199.230:28015 checked 11m ago

official monthly wipes vanilla
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Vital stats

Players now 7/ 250 slots 3% full −1−15%against this time yesterday
7-day average7peak 14
Rank#1,214top 5%
Region–no continent published · group 8, the default
Last wipe27d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0510152022:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

30
wipe-day peak
players, last three wipes

Coming wipes

7d 21hThu 5 Nov, 19:00 UTCFW
35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 39 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago 30 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Who runs [AU] Facepunch 2?

A playrust.com hostname is published by [AU] Facepunch 2 and by 124 other servers we track, so they most likely share an operator.

Which Rust Pop Watch lists and filters include [AU] Facepunch 2?

You'll find [AU] Facepunch 2 on the following Rust Pop Watch lists: Rust tutorial servers, Oceania Rust servers, live, Official Rust servers, watched and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

What do the server tags on [AU] Facepunch 2 mean?

The game's server browser picks up these tags from [AU] Facepunch 2: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, standard Rust style; mp250 (Max players): It has 250 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is available for new players here; sc2 (Custom tag): The owner or a plugin added this tag, which isn't standard Rust. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does [AU] Facepunch 2 rank against other Rust servers?

Player hours over the last week rank [AU] Facepunch 2 at #1,214, within the top 5% of ranked servers.

How many players are on [AU] Facepunch 2 right now?

7 players are on [AU] Facepunch 2 at the moment, out of 250 slots. Peak for the week was 14, against an average of 7 players. The busiest stretch of the last 48 hours came at 22:00 UTC, averaging 9 players.

Server details

Is [AU] Facepunch 2 online, and how reliable is it?

Right now, [AU] Facepunch 2 is up and running. The uptime figure suggests it restarted roughly 8 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.

Does [AU] Facepunch 2 run smoothly?

The 48-hour average was 186 server fps, with a low of 149. At its peak it held 130,159 entities: buildings, deployables and all the rest. The highest memory usage was 5,966 MB. What players experience as lag comes from low fps and a rising entity count.

Where is [AU] Facepunch 2 located?

Its name points to Oceania, although [AU] Facepunch 2 publishes no region tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 51.161.199.230:28015.

Which Rust version is [AU] Facepunch 2 on?

On Windows, [AU] Facepunch 2 runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.

Wipe days

What happens on [AU] Facepunch 2 when wipe day comes around?

Across its recent wipes, the busiest point averaged 30 players. The latest wipe's crowd was busiest 39 hours after it began.

What is the wipe schedule on [AU] Facepunch 2?

Wipes on [AU] Facepunch 2 come once a month, alongside the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 4 hours is when the present world was made. Its tags commit to wipes each month.

Rules and settings

Which map does [AU] Facepunch 2 run?

Generated by the game with seed 157227784, the map on [AU] Facepunch 2 is procedural and 4,500 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on [AU] Facepunch 2?

The name of [AU] Facepunch 2 says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. Look in Rust's in-game Official tab and it is there. Vanilla is what it calls itself: facepunch's game, unchanged: no modified rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Join up

How do I join [AU] Facepunch 2?

The console method: start Rust, press F1, and type client.connect 51.161.199.230:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Pop Watch

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival, standard Rust style.
mp250
Max players It has 250 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unchanged: no modified rates, kits or rules.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for new players here.

Other

sc2
Custom tag The owner or a plugin added this tag, which isn't standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.