[EU] Facepunch 6
Online 79.137.98.24:28015 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 2% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 226, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW26d ago | 226 | – | running | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Who runs [EU] Facepunch 6?
A playrust.com hostname is published by [EU] Facepunch 6 and by 124 other servers we track, so they most likely share an operator.
Which Rust Pop Watch lists and filters include [EU] Facepunch 6?
These Rust Pop Watch lists include [EU] Facepunch 6: Rust tutorial servers, European Rust servers, live, Official Rust servers, watched and Vanilla Rust servers, live. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 50; Average players: 25+ on average; Boxes: Official only.
What do the server tags on [EU] Facepunch 6 mean?
For the server browser, [EU] Facepunch 6 lists these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This one runs standard Rust survival, as it comes; mp350 (Max players): There are 350 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available for new players here; sc2 (Custom tag): The owner or a plugin added this tag, which isn't standard Rust. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does [EU] Facepunch 6 rank against other Rust servers?
Player hours over the last week rank [EU] Facepunch 6 at #501, within the top 2% of ranked servers.
How many players are on [EU] Facepunch 6 right now?
65 players are on [EU] Facepunch 6 at the moment, out of 350 slots. Peak for the week was 64, against an average of 30 players. Over the last 48 hours, the fullest hour was 16:00 UTC, averaging 60 players.
Server facts
Is [EU] Facepunch 6 online, and how reliable is it?
As of now, [EU] Facepunch 6 is online. About 4 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Does [EU] Facepunch 6 run smoothly?
Average server fps for the last 48 hours was 207, and it never went below 160. Entities reached a maximum of 177,452: buildings, deployables and everything else. Up to 6,866 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Where is [EU] Facepunch 6 located?
No region tag comes from [EU] Facepunch 6, but its name points to Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 79.137.98.24:28015.
Which Rust version is [EU] Facepunch 6 on?
On Windows, [EU] Facepunch 6 runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on [EU] Facepunch 6 when wipe day comes around?
The average busiest crowd over recent wipes was 226 players. The crowd on the latest wipe topped out 26 hours in.
What is the wipe schedule on [EU] Facepunch 6?
Once a month is the whole wipe story for [EU] Facepunch 6, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 26 days. The tags hold a monthly wipe schedule.
Map and rules
Which map does [EU] Facepunch 6 run?
Generated by the game with seed 423680685, the map on [EU] Facepunch 6 is procedural and 4,500 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on [EU] Facepunch 6?
The name of [EU] Facepunch 6 says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. It sits in the Official tab in game. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join [EU] Facepunch 6?
The console method: start Rust, press F1, and type client.connect 79.137.98.24:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.
