Facepunch Staging Auto Restart 10 minutes | Nav Disabled
Offline 57.128.211.49:28019 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 10:41 UTC34d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Who runs Facepunch Staging Auto Restart 10 minutes | Nav Disabled?
A playrust.com hostname is published by Facepunch Staging Auto Restart 10 minutes | Nav Disabled and by 124 other servers we track, so they most likely share an operator.
Which Rust Pop Watch lists and filters include Facepunch Staging Auto Restart 10 minutes | Nav Disabled?
You'll find Facepunch Staging Auto Restart 10 minutes | Nav Disabled on the following Rust Pop Watch lists: Official Rust servers, watched. These filters bring it up on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
What do the server tags on Facepunch Staging Auto Restart 10 minutes | Nav Disabled mean?
For the server browser, Facepunch Staging Auto Restart 10 minutes | Nav Disabled lists these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): There are 0 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs169317 (Build): Game build: 169317; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Facepunch Staging Auto Restart 10 minutes | Nav Disabled rank against other Rust servers?
The last seven days of player hours place Facepunch Staging Auto Restart 10 minutes | Nav Disabled at #15,348, in the top 69% of all ranked servers.
How many players are on Facepunch Staging Auto Restart 10 minutes | Nav Disabled right now?
Facepunch Staging Auto Restart 10 minutes | Nav Disabled went quiet 31 hours ago and is offline at the moment. The seven-day average sits at 0 players.
About the server
Is Facepunch Staging Auto Restart 10 minutes | Nav Disabled online, and how reliable is it?
The server Facepunch Staging Auto Restart 10 minutes | Nav Disabled is not online now; 31 hours have passed since it was last seen. The last 7 full days saw uptime of 94%, with 158 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.
Does Facepunch Staging Auto Restart 10 minutes | Nav Disabled run smoothly?
The 48-hour average was 235 server fps, with a low of 233. The world carried as many as 218,000 entities, including buildings and deployables. Up to 2,679 MB of memory was used. Players feel lag when fps drops and the entity count climbs.
Where is Facepunch Staging Auto Restart 10 minutes | Nav Disabled located?
No region is published by Facepunch Staging Auto Restart 10 minutes | Nav Disabled. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 57.128.211.49:28019.
Which Rust version is Facepunch Staging Auto Restart 10 minutes | Nav Disabled on?
On Windows, Facepunch Staging Auto Restart 10 minutes | Nav Disabled runs Rust network protocol 2635 and build 169317. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on Facepunch Staging Auto Restart 10 minutes | Nav Disabled when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?
The record of Facepunch Staging Auto Restart 10 minutes | Nav Disabled's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 34 days 10 hours.
Rules and settings
Which map does Facepunch Staging Auto Restart 10 minutes | Nav Disabled run?
The procedural map on Facepunch Staging Auto Restart 10 minutes | Nav Disabled measures 4,500 and comes from the game with seed 9563351. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?
The name of Facepunch Staging Auto Restart 10 minutes | Nav Disabled says nothing about gather rate. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Look in Rust's in-game Official tab and it is there. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Facepunch Staging Auto Restart 10 minutes | Nav Disabled?
Enter client.connect 57.128.211.49:28019 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.