Live 75,437 players 11,810 servers online 107 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Facepunch Staging Auto Restart 10 minutes | Nav Disabled Off dutyoffline
Celebrity profile

Facepunch Staging Auto Restart 10 minutes | Nav Disabled

Offline 57.128.211.49:28019 checked 1d ago

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Vital stats

Players now 0/ ? slots
7-day average0peak –
Rank#15,348top 69%
Region–no continent published · group 8, the default
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123422:0001:0004:0007:0010:0013:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040022:0001:0004:0007:0010:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 10:41 UTC34d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Who runs Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

A playrust.com hostname is published by Facepunch Staging Auto Restart 10 minutes | Nav Disabled and by 124 other servers we track, so they most likely share an operator.

Which Rust Pop Watch lists and filters include Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

You'll find Facepunch Staging Auto Restart 10 minutes | Nav Disabled on the following Rust Pop Watch lists: Official Rust servers, watched. These filters bring it up on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

What do the server tags on Facepunch Staging Auto Restart 10 minutes | Nav Disabled mean?

For the server browser, Facepunch Staging Auto Restart 10 minutes | Nav Disabled lists these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): There are 0 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs169317 (Build): Game build: 169317; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does Facepunch Staging Auto Restart 10 minutes | Nav Disabled rank against other Rust servers?

The last seven days of player hours place Facepunch Staging Auto Restart 10 minutes | Nav Disabled at #15,348, in the top 69% of all ranked servers.

How many players are on Facepunch Staging Auto Restart 10 minutes | Nav Disabled right now?

Facepunch Staging Auto Restart 10 minutes | Nav Disabled went quiet 31 hours ago and is offline at the moment. The seven-day average sits at 0 players.

About the server

Is Facepunch Staging Auto Restart 10 minutes | Nav Disabled online, and how reliable is it?

The server Facepunch Staging Auto Restart 10 minutes | Nav Disabled is not online now; 31 hours have passed since it was last seen. The last 7 full days saw uptime of 94%, with 158 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.

Does Facepunch Staging Auto Restart 10 minutes | Nav Disabled run smoothly?

The 48-hour average was 235 server fps, with a low of 233. The world carried as many as 218,000 entities, including buildings and deployables. Up to 2,679 MB of memory was used. Players feel lag when fps drops and the entity count climbs.

Where is Facepunch Staging Auto Restart 10 minutes | Nav Disabled located?

No region is published by Facepunch Staging Auto Restart 10 minutes | Nav Disabled. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 57.128.211.49:28019.

Which Rust version is Facepunch Staging Auto Restart 10 minutes | Nav Disabled on?

On Windows, Facepunch Staging Auto Restart 10 minutes | Nav Disabled runs Rust network protocol 2635 and build 169317. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What happens on Facepunch Staging Auto Restart 10 minutes | Nav Disabled when wipe day comes around?

Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

What is the wipe schedule on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

The record of Facepunch Staging Auto Restart 10 minutes | Nav Disabled's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 34 days 10 hours.

Rules and settings

Which map does Facepunch Staging Auto Restart 10 minutes | Nav Disabled run?

The procedural map on Facepunch Staging Auto Restart 10 minutes | Nav Disabled measures 4,500 and comes from the game with seed 9563351. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

The name of Facepunch Staging Auto Restart 10 minutes | Nav Disabled says nothing about gather rate. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Look in Rust's in-game Official tab and it is there. VAC, Valve's anti-cheat, is switched on.

Join up

How do I join Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

Enter client.connect 57.128.211.49:28019 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs169317,ts8

On Rust Pop Watch

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival, standard Rust style.
mp0
Max players There are 0 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs169317
Build Game build: 169317.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.