test01
Offline EA 59.39.216.190:28015 checked 22d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 11h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include test01?
You'll find test01 on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on test01 mean?
The game's server browser picks up these tags from test01: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): It has 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^b (Biweekly): It wipes on a two-week cycle; EA (East Asia): Its place in the server browser is under East Asia. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does test01 rank against other Rust servers?
test01 takes #13,672 on seven-day player hours, a top 62% spot overall and #476 across Asia.
How many players are on test01 right now?
test01 went quiet 22 days 10 hours ago and is offline at the moment.
About the server
Is test01 online, and how reliable is it?
The server test01 is not online now; 22 days 10 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 7 October 2026.
Where is test01 located?
With its EA tag, test01 lists itself in Asia. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 59.39.216.190:28015.
Which Rust version is test01 on?
On Windows, test01 runs Rust network protocol 2634 and build 167058. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on test01?
From the force wipe comes the estimate for test01's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. Its current world has been live for 28 days 1 hours. The tags list a fortnightly wipe schedule.
Rules and settings
Which map does test01 run?
A procedural map is what test01 runs, generated by the game.
What are the rules and settings on test01?
The name of test01 says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. It appears under Community in the browser. The VAC anti-cheat from Valve is off.
Join up
How do I join test01?
The console method: start Rust, press F1, and type client.connect 59.39.216.190:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.