test01
Offline EA 59.39.216.230:28015 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 15h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include test01?
These are the Rust Pop Watch lists that include test01: Community servers, by the numbers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on test01 mean?
The game's server browser picks up these tags from test01: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): It has 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^b (Biweekly): The server wipes every fortnight; EA (East Asia): The server browser lists it under East Asia. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does test01 rank against other Rust servers?
test01 takes #12,970 on seven-day player hours, a top 60% spot overall and #488 across Asia.
How many players are on test01 right now?
The last sighting of test01 was 12 days 3 hours ago, and it is offline now.
Server details
Is test01 online, and how reliable is it?
Down at the moment: test01 was last seen 12 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 17 October 2026.
Where is test01 located?
In Asia, test01 lists itself with its EA tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 59.39.216.230:28015.
Which Rust version is test01 on?
On Windows, test01 runs Rust network protocol 2634 and build 167781. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on test01?
An estimate from biweekly: 14 days after its last wipe gives test01's next wipe. Come Friday 30 October at 05:49 UTC, the next wipe is expected. Its current world has been live for 27 days 8 hours. Its tags set out a wipe schedule of one wipe every two weeks.
Map and rules
Which map does test01 run?
test01 uses a procedural map, which the game generates.
What are the rules and settings on test01?
Nothing in the name tells you the gather rate on test01. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. The server browser lists it under Community. The VAC anti-cheat from Valve is off.
Join up
How do I join test01?
The console method: start Rust, press F1, and type client.connect 59.39.216.230:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.