test01
Offline EA 59.39.219.116:28015 checked 37d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:02 UTC, in 6h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include test01?
These are the Rust Pop Watch lists that include test01: Community servers, by the numbers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on test01 mean?
For the server browser, test01 lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): There are 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^b (Biweekly): It wipes on a two-week cycle; EA (East Asia): Its place in the server browser is under East Asia. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does test01 rank against other Rust servers?
test01 takes #15,467 on seven-day player hours, a top 67% spot overall and #471 across Asia.
How many players are on test01 right now?
Offline now, test01 was last spotted 37 days 7 hours ago.
Server facts
Is test01 online, and how reliable is it?
The server test01 is not online now; 37 days 7 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 22 September 2026.
Where is test01 located?
test01 uses its EA tag to list itself in Asia. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 59.39.219.116:28015.
Which Rust version is test01 on?
On Windows, test01 runs Rust network protocol 2633 and build 165217. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on test01?
From biweekly: 14 days after its last wipe comes the estimate for test01's next wipe. Come Friday 30 October at 05:02 UTC, the next wipe is expected. 55 days 17 hours is when the present world was made. Its tags set out a wipe schedule of one wipe every two weeks.
Map and rules
Which map does test01 run?
test01 uses a procedural map, which the game generates.
What are the rules and settings on test01?
Nothing in the name tells you the gather rate on test01. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. It appears under Community in the browser. The VAC anti-cheat from Valve is off.
Getting in
How do I join test01?
The console method: start Rust, press F1, and type client.connect 59.39.219.116:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.