test01
Offline EA 59.39.220.166:28015 checked 15d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 22h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include test01?
These are the Rust Pop Watch lists that include test01: Community servers, by the numbers. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on test01 mean?
For the server browser, test01 lists these tags: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^b (Biweekly): It wipes on a two-week cycle; EA (East Asia): In the server browser it sits under East Asia. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does test01 rank against other Rust servers?
test01 takes #13,143 on seven-day player hours, a top 61% spot overall and #477 across Asia.
How many players are on test01 right now?
The last sighting of test01 was 15 days 14 hours ago, and it is offline now.
Server details
Is test01 online, and how reliable is it?
The server test01 is not online now; 15 days 14 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 12 October 2026.
Where is test01 located?
test01 uses its EA tag to list itself in Asia. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 59.39.220.166:28015.
Which Rust version is test01 on?
Rust network protocol 2634 and build 167781 is the version test01 runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on test01?
From biweekly: 14 days after its last wipe comes the estimate for test01's next wipe. The next wipe is pencilled in for Friday 30 October at 05:49 UTC. Its current world has been live for 27 days 1 hours. A wipe every two weeks is what its tags promise.
Map and rules
Which map does test01 run?
The map on test01 is procedural, made by the game.
What are the rules and settings on test01?
The name of test01 says nothing about gather rate. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. The server browser lists it under Community. The VAC anti-cheat from Valve is off.
Getting in
How do I join test01?
Enter client.connect 59.39.220.166:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.