Live 52,204 players 11,737 servers online 125 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published UKN.GG - US Training Grounds - Medium I Off dutyoffline
Celebrity profile

UKN.GG - US Training Grounds - Medium I

Offline 64.40.8.157:28014 checked 28d ago

moddedcarbon
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Vital stats

Players now 0/ 150 slots 0% full
7-day average0peak –
Rank#16,822top 70%
Region–no continent published · group 500 max
Last wipe28d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 09:18 UTC28d ago 0 – running 0
Tue 29 Sep, 09:18 UTC29d ago 13 – 1 days 3
Mon 28 Sep, 09:18 UTC30d ago 13 – 1 days 0
Sun 27 Sep, 09:18 UTC31d ago 8 – 1 days 0
Sat 26 Sep, 19:13 UTC32d ago 18 – 0.6 days 4
Sat 26 Sep, 09:20 UTC32d ago 18 – 0.4 days 0
Fri 25 Sep, 09:18 UTC33d ago 18 – 1 days 0
Thu 24 Sep, 09:21 UTC34d ago 10 – 1 days 1
Wed 23 Sep, 09:21 UTC35d ago 10 – 1 days 1
Tue 22 Sep, 09:18 UTC36d ago 7 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Who runs UKN.GG - US Training Grounds - Medium I?

The same operator most likely runs UKN.GG - US Training Grounds - Medium I and 14 other servers we track, since all publish a ukn.gg hostname.

Which Rust Pop Watch lists and filters include UKN.GG - US Training Grounds - Medium I?

You'll find UKN.GG - US Training Grounds - Medium I on the following Rust Pop Watch lists: Modded Rust servers, live, Aim training servers, ranked by the crowd and North America: who's hot right now. These are the filters that list it on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on UKN.GG - US Training Grounds - Medium I mean?

For the server browser, UKN.GG - US Training Grounds - Medium I lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp150 (Max players): It has 150 slots; ts500 (Group limit): Each team is capped at 500; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^e (Minigames): This server runs minigames: arenas, Bedwars, parkour and others; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does UKN.GG - US Training Grounds - Medium I rank against other Rust servers?

A seven-day player-hours placing of #16,822 puts UKN.GG - US Training Grounds - Medium I in the top 70% of all ranked servers.

How many players are on UKN.GG - US Training Grounds - Medium I right now?

UKN.GG - US Training Grounds - Medium I went quiet 28 days 10 hours ago and is offline at the moment.

About the server

Is UKN.GG - US Training Grounds - Medium I online, and how reliable is it?

UKN.GG - US Training Grounds - Medium I shows as offline, last spotted 28 days 10 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.

Where is UKN.GG - US Training Grounds - Medium I located?

No region tag comes from UKN.GG - US Training Grounds - Medium I, but its name points to North America. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 64.40.8.157:28014.

Which Rust version is UKN.GG - US Training Grounds - Medium I on?

On Windows, UKN.GG - US Training Grounds - Medium I runs Rust network protocol 2633 and build 165217. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What happens on UKN.GG - US Training Grounds - Medium I when wipe day comes around?

The average busiest crowd over recent wipes was 9 players. The crowd on the latest wipe topped out 0 hours in.

What is the wipe schedule on UKN.GG - US Training Grounds - Medium I?

There is no next wipe to predict on UKN.GG - US Training Grounds - Medium I, because wipes come at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 28 days 14 hours.

Map and rules

Which map does UKN.GG - US Training Grounds - Medium I run?

Generated by the game with seed 1337, the map on UKN.GG - US Training Grounds - Medium I is procedural and 6,000 in size. Look at it on RustMaps from this page: the same size and seed always make the same map. On the map name: UKN Map.

What are the rules and settings on UKN.GG - US Training Grounds - Medium I?

The name of UKN.GG - US Training Grounds - Medium I says nothing about gather rate. Teams can reach 500 players. battle royale, arenas, parkour and Bedwars: that is the minigames & battle royale mode. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched on.

Join up

How do I join UKN.GG - US Training Grounds - Medium I?

Enter client.connect 64.40.8.157:28014 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://ukn.gg.

Decoded

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^z,^y,^e,^d,gmrust,cs165217,ts500

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp150
Max players It has 150 slots.
ts500
Group limit Each team is capped at 500.
v2633
Protocol You need the same game version to get in: protocol 2633.
cs165217
Build It's on game build 165217.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Gameplay

^e
Minigames This server runs minigames: arenas, Bedwars, parkour and others.
^d
Combat training The loot is handed to you for aim and PvP practice.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework called Carbon is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.