Live 45,403 players 11,694 servers online 97 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Classic|No mods[Viking] Onlineright now
Celebrity profile

Classic|No mods[Viking]

Online 78.29.14.210:28015 checked 12m ago

biweekly wipes vanillaoxide
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Vital stats

Players now 1/ 100 slots 1% full −1−39%against this time yesterday
7-day average2peak 11
Rank#2,185top 10%
Region–no continent published · group 8, the default
Last wipe5d agobiweekly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
02.557.51001:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

14 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
7
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 8.5

Coming wipes

7d 18hThu 5 Nov, 19:00 UTCFW
8d 5hFri 6 Nov, 06:25 UTC
22d 5hFri 20 Nov, 06:25 UTC
35d 18hThu 3 Dec, 19:00 UTCFW
36d 5hFri 4 Dec, 06:25 UTC

The first 48 hours of its last wipes

Fri 23 OctThu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 28 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 06:25 UTC5d ago 7 – running 0
Thu 15 Oct, 23:09 UTC13d ago 7 held half 7.3 days 0
Thu 1 Oct, 23:18 UTC FW27d ago 8 halved by day 11 14 days 0
Thu 17 Sep, 23:15 UTC41d ago 5 halved by day 6 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Classic|No mods[Viking]?

You'll find Classic|No mods[Viking] on the following Rust Pop Watch lists: Community servers, by the numbers and Vanilla Rust servers, live. These are the filters that list it on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

What do the server tags on Classic|No mods[Viking] mean?

The game's server browser picks up these tags from Classic|No mods[Viking]: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): There are 100 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^o (Oxide): A plugin framework called Oxide (uMod) is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Population

How does Classic|No mods[Viking] rank against other Rust servers?

The last seven days of player hours place Classic|No mods[Viking] at #2,185, in the top 10% of all ranked servers.

How many players are on Classic|No mods[Viking] right now?

1 players are on Classic|No mods[Viking] at the moment, out of 100 slots. Averaging 2 players across seven days, it topped out at 11. Look at 09:00 UTC: that was the busiest point of the last 48 hours, at 8 players on average.

About the server

Is Classic|No mods[Viking] online, and how reliable is it?

Classic|No mods[Viking] is live at the moment. Based on the uptime it reports, the last restart was about 22 hours ago. The last 7 full days saw uptime of 82%, with 138 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.

Does Classic|No mods[Viking] run smoothly?

Average server fps for the last 48 hours was 90, and it never went below 10. The world carried as many as 122,504 entities, including buildings and deployables. Up to 4,754 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.

Where is Classic|No mods[Viking] located?

No region is published by Classic|No mods[Viking]. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 78.29.14.210:28015.

Which Rust version is Classic|No mods[Viking] on?

On Linux, Classic|No mods[Viking] runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.

Wipe days

What happens on Classic|No mods[Viking] when wipe day comes around?

The average busiest crowd over recent wipes was 7 players. 28 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 33% of its recent wipes. If it did not hold, half the peak was gone by day 8.5.

What is the wipe schedule on Classic|No mods[Viking]?

The prediction follows its tag, since too few of Classic|No mods[Viking]'s wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Its current world has been live for 5 days 18 hours. A wipe every two weeks is what its tags promise.

Map and rules

Which map does Classic|No mods[Viking] run?

The procedural map on Classic|No mods[Viking] measures 4,500 and comes from the game with seed 1317874501. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on Classic|No mods[Viking]?

The name of Classic|No mods[Viking] says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Community is its listing in the server browser. The plugin count is Oxide. It labels itself vanilla, with this meaning: facepunch's game, unchanged: no modified rates, kits or rules. The VAC anti-cheat from Valve is on.

How to join

How do I join Classic|No mods[Viking]?

Enter client.connect 78.29.14.210:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://m.vk.com/rust_vikings.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp100
Max players There are 100 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Facepunch's game, unchanged: no modified rates, kits or rules.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.