Classic|No mods[Viking]
Online 78.29.14.210:28015 checked 12m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 06:25 UTC5d ago | 7 | – | running | 0 |
| Thu 15 Oct, 23:09 UTC13d ago | 7 | held half | 7.3 days | 0 |
| Thu 1 Oct, 23:18 UTC FW27d ago | 8 | halved by day 11 | 14 days | 0 |
| Thu 17 Sep, 23:15 UTC41d ago | 5 | halved by day 6 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Classic|No mods[Viking]?
You'll find Classic|No mods[Viking] on the following Rust Pop Watch lists: Community servers, by the numbers and Vanilla Rust servers, live. These are the filters that list it on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
What do the server tags on Classic|No mods[Viking] mean?
The game's server browser picks up these tags from Classic|No mods[Viking]: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): There are 100 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^o (Oxide): A plugin framework called Oxide (uMod) is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Classic|No mods[Viking] rank against other Rust servers?
The last seven days of player hours place Classic|No mods[Viking] at #2,185, in the top 10% of all ranked servers.
How many players are on Classic|No mods[Viking] right now?
1 players are on Classic|No mods[Viking] at the moment, out of 100 slots. Averaging 2 players across seven days, it topped out at 11. Look at 09:00 UTC: that was the busiest point of the last 48 hours, at 8 players on average.
About the server
Is Classic|No mods[Viking] online, and how reliable is it?
Classic|No mods[Viking] is live at the moment. Based on the uptime it reports, the last restart was about 22 hours ago. The last 7 full days saw uptime of 82%, with 138 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Does Classic|No mods[Viking] run smoothly?
Average server fps for the last 48 hours was 90, and it never went below 10. The world carried as many as 122,504 entities, including buildings and deployables. Up to 4,754 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Classic|No mods[Viking] located?
No region is published by Classic|No mods[Viking]. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 78.29.14.210:28015.
Which Rust version is Classic|No mods[Viking] on?
On Linux, Classic|No mods[Viking] runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on Classic|No mods[Viking] when wipe day comes around?
The average busiest crowd over recent wipes was 7 players. 28 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 33% of its recent wipes. If it did not hold, half the peak was gone by day 8.5.
What is the wipe schedule on Classic|No mods[Viking]?
The prediction follows its tag, since too few of Classic|No mods[Viking]'s wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Its current world has been live for 5 days 18 hours. A wipe every two weeks is what its tags promise.
Map and rules
Which map does Classic|No mods[Viking] run?
The procedural map on Classic|No mods[Viking] measures 4,500 and comes from the game with seed 1317874501. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Classic|No mods[Viking]?
The name of Classic|No mods[Viking] says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Community is its listing in the server browser. The plugin count is Oxide. It labels itself vanilla, with this meaning: facepunch's game, unchanged: no modified rates, kits or rules. The VAC anti-cheat from Valve is on.
How to join
How do I join Classic|No mods[Viking]?
Enter client.connect 78.29.14.210:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://m.vk.com/rust_vikings.