[EU] Facepunch Large 1
Online 79.137.98.13:28015 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 254, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:44 UTC FW27d ago | 254 | – | running | 14 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Who runs [EU] Facepunch Large 1?
A playrust.com hostname is published by [EU] Facepunch Large 1 and by 124 other servers we track, so they most likely share an operator.
Which Rust Pop Watch lists and filters include [EU] Facepunch Large 1?
These are the Rust Pop Watch lists that include [EU] Facepunch Large 1: Rust tutorial servers, European Rust servers, live, Official Rust servers, watched and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
What do the server tags on [EU] Facepunch Large 1 mean?
These are the tags [EU] Facepunch Large 1 publishes for the browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp400 (Max players): Slots: 400; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc2 (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does [EU] Facepunch Large 1 rank against other Rust servers?
A seven-day player-hours placing of #605 puts [EU] Facepunch Large 1 in the top 3% of all ranked servers.
How many players are on [EU] Facepunch Large 1 right now?
The current tally at [EU] Facepunch Large 1: 25 players across 400 slots. Averaging 24 players across seven days, it topped out at 59. Over the last 48 hours, the fullest hour was 19:00 UTC, averaging 41 players.
Server details
Is [EU] Facepunch Large 1 online, and how reliable is it?
Right now, [EU] Facepunch Large 1 is up and running. Based on the uptime it reports, the last restart was about 1 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Does [EU] Facepunch Large 1 run smoothly?
The 48-hour average was 213 server fps, with a low of 192. The world carried as many as 195,353 entities, including buildings and deployables. Up to 7,160 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.
Where is [EU] Facepunch Large 1 located?
No region tag comes from [EU] Facepunch Large 1, but its name points to Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 79.137.98.13:28015.
Which Rust version is [EU] Facepunch Large 1 on?
Rust network protocol 2635 and build 168909 is the version [EU] Facepunch Large 1 runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on [EU] Facepunch Large 1 when wipe day comes around?
Across its recent wipes, the busiest point averaged 254 players. The crowd on the latest wipe topped out 26 hours in.
What is the wipe schedule on [EU] Facepunch Large 1?
Once a month is the whole wipe story for [EU] Facepunch Large 1, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its current world has been live for 27 days 21 hours. Its tags commit to wipes each month.
The rules
Which map does [EU] Facepunch Large 1 run?
A procedural map of 5,000 with seed 652218101 is what [EU] Facepunch Large 1 runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on [EU] Facepunch Large 1?
Nothing in the name tells you the gather rate on [EU] Facepunch Large 1. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Look in Rust's in-game Official tab and it is there. Vanilla is what it calls itself: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join [EU] Facepunch Large 1?
The console method: start Rust, press F1, and type client.connect 79.137.98.13:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.
