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Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [EU] Facepunch 13 Onlineright now
Celebrity profile

[EU] Facepunch 13

Online 79.137.98.160:28015 checked 8m ago

official monthly wipes vanilla
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Vital stats

Players now 4/ 300 slots 1% full −1−17%against this time yesterday
7-day average8peak 23
Rank#1,046top 5%
Region–no continent published · group 8, the default
Last wipe27d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0510152010:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

37
wipe-day peak
players, last three wipes

Coming wipes

7d 9hThu 5 Nov, 19:00 UTCFW
35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 37, 45 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 37 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Who runs [EU] Facepunch 13?

A playrust.com hostname is published by [EU] Facepunch 13 and by 124 other servers we track, so they most likely share an operator.

Which Rust Pop Watch lists and filters include [EU] Facepunch 13?

You'll find [EU] Facepunch 13 on the following Rust Pop Watch lists: Rust tutorial servers, European Rust servers, live, Official Rust servers, watched and Vanilla Rust servers, live. These are the filters that list it on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

What do the server tags on [EU] Facepunch 13 mean?

The game's server browser picks up these tags from [EU] Facepunch 13: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, standard Rust style; mp300 (Max players): There are 300 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc2 (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does [EU] Facepunch 13 rank against other Rust servers?

A seven-day player-hours placing of #1,046 puts [EU] Facepunch 13 in the top 5% of all ranked servers.

How many players are on [EU] Facepunch 13 right now?

The current tally at [EU] Facepunch 13: 4 players across 300 slots. Averaging 8 players across seven days, it topped out at 23. The busiest stretch of the last 48 hours came at 21:00 UTC, averaging 11 players.

Server facts

Is [EU] Facepunch 13 online, and how reliable is it?

[EU] Facepunch 13 is live at the moment. The uptime figure suggests it restarted roughly 20 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.

Does [EU] Facepunch 13 run smoothly?

Its server fps over the last 48 hours averaged 219, with 200 as the lowest. At its peak it held 132,289 entities: buildings, deployables and all the rest. Up to 5,677 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.

Where is [EU] Facepunch 13 located?

No region tag comes from [EU] Facepunch 13, but its name points to Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 79.137.98.160:28015.

Which Rust version is [EU] Facepunch 13 on?

On Windows, [EU] Facepunch 13 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What happens on [EU] Facepunch 13 when wipe day comes around?

Across its recent wipes, the busiest point averaged 37 players. The latest wipe's crowd was busiest 45 hours after it began.

What is the wipe schedule on [EU] Facepunch 13?

[EU] Facepunch 13 wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 15 hours is when the present world was made. The tags hold a monthly wipe schedule.

Rules and settings

Which map does [EU] Facepunch 13 run?

A procedural map of 4,500 with seed 369324925 is what [EU] Facepunch 13 runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on [EU] Facepunch 13?

The name of [EU] Facepunch 13 says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The in-game Official tab is where it lives. Vanilla is what it calls itself: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join [EU] Facepunch 13?

The console method: start Rust, press F1, and type client.connect 79.137.98.160:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Pop Watch

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival, standard Rust style.
mp300
Max players There are 300 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly wipe, synced to Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it.

Gameplay

^t
Tutorial on The Facepunch tutorial is on offer for new players.

Other

sc2
Custom tag Standard Rust tags don't include this one: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.