Live 40,133 players 11,699 servers online 90 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [EU] Facepunch 11 Onlineright now
Celebrity profile

[EU] Facepunch 11

Online 79.137.98.17:28015 checked 12m ago

official monthly wipes vanilla
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Vital stats

Players now 5/ 300 slots 2% full −2−33%against this time yesterday
7-day average6peak 19
Rank#1,234top 6%
Region–no continent published · group 8, the default
Last wipe27d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0510152003:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

40
wipe-day peak
players, last three wipes

Coming wipes

7d 16hThu 5 Nov, 19:00 UTCFW
35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 40, 1 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago 40 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Who runs [EU] Facepunch 11?

The same operator most likely runs [EU] Facepunch 11 and 124 other servers we track, since all publish a playrust.com hostname.

Which Rust Pop Watch lists and filters include [EU] Facepunch 11?

These Rust Pop Watch lists include [EU] Facepunch 11: Rust tutorial servers, European Rust servers, live, Official Rust servers, watched and Vanilla Rust servers, live. These are the filters that list it on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

What do the server tags on [EU] Facepunch 11 mean?

The game's server browser picks up these tags from [EU] Facepunch 11: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, standard Rust style; mp300 (Max players): It has 300 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc2 (Custom tag): The owner or a plugin added this tag, which isn't standard Rust. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does [EU] Facepunch 11 rank against other Rust servers?

Player hours over the last week rank [EU] Facepunch 11 at #1,234, within the top 6% of ranked servers.

How many players are on [EU] Facepunch 11 right now?

5 players are on [EU] Facepunch 11 at the moment, out of 300 slots. Peak for the week was 19, against an average of 6 players. Look at 18:00 UTC: that was the busiest point of the last 48 hours, at 11 players on average.

About the server

Is [EU] Facepunch 11 online, and how reliable is it?

As of now, [EU] Facepunch 11 is online. The uptime figure suggests it restarted roughly 12 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. Rust Pop Watch's first record of it is 13 September 2026.

Does [EU] Facepunch 11 run smoothly?

Its server fps over the last 48 hours averaged 224, with 178 as the lowest. Entities reached a maximum of 126,817: buildings, deployables and everything else. Memory use peaked at 5,893 MB. What players experience as lag comes from low fps and a rising entity count.

Where is [EU] Facepunch 11 located?

No region tag comes from [EU] Facepunch 11, but its name points to Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 79.137.98.17:28015.

Which Rust version is [EU] Facepunch 11 on?

Rust network protocol 2635 and build 168909 is the version [EU] Facepunch 11 runs on Windows. Steam updates your game so it matches the protocol needed to join.

Wipe times

What happens on [EU] Facepunch 11 when wipe day comes around?

Across its recent wipes, the busiest point averaged 40 players. The crowd on the latest wipe topped out 1 hours in.

What is the wipe schedule on [EU] Facepunch 11?

Once a month is the whole wipe story for [EU] Facepunch 11, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. Its current world has been live for 27 days 8 hours. Its tags commit to wipes each month.

Rules and settings

Which map does [EU] Facepunch 11 run?

A procedural map of 4,500 with seed 1120034371 is what [EU] Facepunch 11 runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on [EU] Facepunch 11?

The name of [EU] Facepunch 11 says nothing about gather rate. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. Look in Rust's in-game Official tab and it is there. It labels itself vanilla, with this meaning: facepunch's game, unchanged: no modified rates, kits or rules. Anti-cheat is on: VAC, Valve's system.

Join up

How do I join [EU] Facepunch 11?

Enter client.connect 79.137.98.17:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Pop Watch

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival, standard Rust style.
mp300
Max players It has 300 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build It's on game build 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region is listed.

Wipe schedule

^m
Monthly Once a month it wipes, following Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unchanged: no modified rates, kits or rules.

Gameplay

^t
Tutorial on The Facepunch tutorial is on offer for new players.

Other

sc2
Custom tag The owner or a plugin added this tag, which isn't standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.