Live 48,663 players 11,668 servers online 118 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Facepunch AUX4 Onlineright now
Celebrity profile

Facepunch AUX4

Online 79.137.98.20:28023 checked 9m ago

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Vital stats

Players now 0/ ? slots steadyagainst this time yesterday
7-day average0peak –
Rank#15,335top 69%
Region–no continent published · group 8, the default
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 11:30 UTC22d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Who runs Facepunch AUX4?

A playrust.com hostname is published by Facepunch AUX4 and by 124 other servers we track, so they most likely share an operator.

Which Rust Pop Watch lists and filters include Facepunch AUX4?

These Rust Pop Watch lists include Facepunch AUX4: Official Rust servers, watched. These filters bring it up on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

What do the server tags on Facepunch AUX4 mean?

These are the tags Facepunch AUX4 publishes for the browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp0 (Max players): Slots: 0; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168090 (Build): Game build: 168090; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

The players

How does Facepunch AUX4 rank against other Rust servers?

The last seven days of player hours place Facepunch AUX4 at #15,335, in the top 69% of all ranked servers.

How many players are on Facepunch AUX4 right now?

Checking in on Facepunch AUX4? 0 players are on it at the moment. It has averaged 0 players over the last seven days.

About the server

Is Facepunch AUX4 online, and how reliable is it?

Right now, Facepunch AUX4 is up and running. Based on the uptime it reports, the last restart was about 19 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.

Does Facepunch AUX4 run smoothly?

The 48-hour average was 225 server fps, with a low of 184. At its peak it held 118,000 entities: buildings, deployables and all the rest. Memory use peaked at 3,942 MB. Players feel lag when fps drops and the entity count climbs.

Where is Facepunch AUX4 located?

There is no region from Facepunch AUX4. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 79.137.98.20:28023.

Which Rust version is Facepunch AUX4 on?

On Windows, Facepunch AUX4 runs Rust network protocol 2635 and build 168090. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What happens on Facepunch AUX4 when wipe day comes around?

Recent wipes averaged a peak of 0 players at their busiest. The crowd on the latest wipe topped out 0 hours in.

What is the wipe schedule on Facepunch AUX4?

The record of Facepunch AUX4's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 22 days 21 hours is when the present world was made.

Rules and settings

Which map does Facepunch AUX4 run?

The procedural map on Facepunch AUX4 measures 4,500 and comes from the game with seed 2147483647. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on Facepunch AUX4?

The name of Facepunch AUX4 says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. It sits in the Official tab in game. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join Facepunch AUX4?

The console method: start Rust, press F1, and type client.connect 79.137.98.20:28023. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168090,ts8

On Rust Pop Watch

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp0
Max players Slots: 0.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168090
Build Game build: 168090.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.