[EU] Facepunch 7
Online 79.137.98.6:28015 checked 1h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 103, 27 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW27d ago | 103 | – | running | 11 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Who runs [EU] Facepunch 7?
[EU] Facepunch 7 and 124 other servers we track publish a playrust.com hostname, which points to one operator behind them.
Which Rust Pop Watch lists and filters include [EU] Facepunch 7?
These Rust Pop Watch lists include [EU] Facepunch 7: Rust tutorial servers, European Rust servers, live, Official Rust servers, watched and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
What do the server tags on [EU] Facepunch 7 mean?
For the server browser, [EU] Facepunch 7 lists these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This one runs standard Rust survival, as it comes; mp350 (Max players): There are 350 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is available for new players here; sc2 (Custom tag): The owner or a plugin added this tag, which isn't standard Rust. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does [EU] Facepunch 7 rank against other Rust servers?
A seven-day player-hours placing of #636 puts [EU] Facepunch 7 in the top 3% of all ranked servers.
How many players are on [EU] Facepunch 7 right now?
The current tally at [EU] Facepunch 7: 25 players across 350 slots. Averaging 22 players across seven days, it topped out at 61. Look at 19:00 UTC: that was the busiest point of the last 48 hours, at 33 players on average.
Server facts
Is [EU] Facepunch 7 online, and how reliable is it?
As of now, [EU] Facepunch 7 is online. Based on the uptime it reports, the last restart was about 4 hours ago. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Does [EU] Facepunch 7 run smoothly?
Average server fps for the last 48 hours was 219, and it never went below 190. Entities reached a maximum of 175,401: buildings, deployables and everything else. The highest memory usage was 6,467 MB. What players experience as lag comes from low fps and a rising entity count.
Where is [EU] Facepunch 7 located?
No region tag comes from [EU] Facepunch 7, but its name points to Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 79.137.98.6:28015.
Which Rust version is [EU] Facepunch 7 on?
Rust network protocol 2635 and build 168909 is the version [EU] Facepunch 7 runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on [EU] Facepunch 7 when wipe day comes around?
Across its recent wipes, the busiest point averaged 103 players. 27 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on [EU] Facepunch 7?
[EU] Facepunch 7 wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 27 days 1 hours is when the present world was made. The tags hold a monthly wipe schedule.
Map and rules
Which map does [EU] Facepunch 7 run?
A procedural map of 4,500 with seed 4936666 is what [EU] Facepunch 7 runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on [EU] Facepunch 7?
No gather rate appears in the name of [EU] Facepunch 7. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. It sits in the Official tab in game. It labels itself vanilla, with this meaning: facepunch's game, unchanged: no modified rates, kits or rules. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join [EU] Facepunch 7?
The console method: start Rust, press F1, and type client.connect 79.137.98.6:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.
