[EU] Facepunch 4
Online 79.137.98.8:28015 checked 1h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 81, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:44 UTC FW27d ago | 81 | – | running | 8 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Who runs [EU] Facepunch 4?
The same operator most likely runs [EU] Facepunch 4 and 124 other servers we track, since all publish a playrust.com hostname.
Which Rust Pop Watch lists and filters include [EU] Facepunch 4?
You'll find [EU] Facepunch 4 on the following Rust Pop Watch lists: Rust tutorial servers, European Rust servers, live, Official Rust servers, watched and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.
What do the server tags on [EU] Facepunch 4 mean?
For the server browser, [EU] Facepunch 4 lists these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, standard Rust style; mp350 (Max players): It has 350 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc2 (Custom tag): The owner or a plugin added this tag, which isn't standard Rust. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does [EU] Facepunch 4 rank against other Rust servers?
Player hours over the last week rank [EU] Facepunch 4 at #987, within the top 4% of ranked servers.
How many players are on [EU] Facepunch 4 right now?
10 players are on [EU] Facepunch 4 at the moment, out of 350 slots. Averaging 9 players across seven days, it topped out at 33. Over the last 48 hours, the fullest hour was 17:00 UTC, averaging 17 players.
Server facts
Is [EU] Facepunch 4 online, and how reliable is it?
As of now, [EU] Facepunch 4 is online. About 4 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Does [EU] Facepunch 4 run smoothly?
The 48-hour average was 215 server fps, with a low of 183. At its peak it held 134,102 entities: buildings, deployables and all the rest. Memory use peaked at 6,410 MB. What players experience as lag comes from low fps and a rising entity count.
Where is [EU] Facepunch 4 located?
No region tag comes from [EU] Facepunch 4, but its name points to Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 79.137.98.8:28015.
Which Rust version is [EU] Facepunch 4 on?
Rust network protocol 2635 and build 168909 is the version [EU] Facepunch 4 runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on [EU] Facepunch 4 when wipe day comes around?
Across its recent wipes, the busiest point averaged 81 players. The crowd on the latest wipe topped out 1 hours in.
What is the wipe schedule on [EU] Facepunch 4?
Once a month is the whole wipe story for [EU] Facepunch 4, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it is running now dates from 27 days. A wipe schedule of one wipe a month is published in its tags.
Map and rules
Which map does [EU] Facepunch 4 run?
Generated by the game with seed 793956150, the map on [EU] Facepunch 4 is procedural and 4,500 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on [EU] Facepunch 4?
Nothing in the name tells you the gather rate on [EU] Facepunch 4. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Look in Rust's in-game Official tab and it is there. Vanilla is what it calls itself: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join [EU] Facepunch 4?
The console method: start Rust, press F1, and type client.connect 79.137.98.8:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.
