Custom Aim Train
Offline 80.134.66.88:28015 checked 28d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Custom Aim Train?
You'll find Custom Aim Train on the following Rust Pop Watch lists: Aim training servers, ranked by the crowd and Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Custom Aim Train mean?
The game's server browser picks up these tags from Custom Aim Train: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Custom Aim Train rank against other Rust servers?
A seven-day player-hours placing of #14,450 puts Custom Aim Train in the top 60% of all ranked servers.
How many players are on Custom Aim Train right now?
Custom Aim Train went quiet 28 days 23 hours ago and is offline at the moment.
Server details
Is Custom Aim Train online, and how reliable is it?
Down at the moment: Custom Aim Train was last seen 28 days 23 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 29 September 2026.
Where is Custom Aim Train located?
There is no region from Custom Aim Train. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 80.134.66.88:28015.
Which Rust version is Custom Aim Train on?
Rust network protocol 2633 and build 165217 is the version Custom Aim Train runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Custom Aim Train?
Too few wipes are on record for Custom Aim Train to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 50 days 4 hours.
Rules and settings
Which map does Custom Aim Train run?
A procedural map is what Custom Aim Train runs, generated by the game.
What are the rules and settings on Custom Aim Train?
The name of Custom Aim Train says nothing about gather rate. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched off.
Join up
How do I join Custom Aim Train?
Enter client.connect 80.134.66.88:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.