Live 40,309 players 11,617 servers online 87 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Development Server Onlineright now
Celebrity profile

Development Server

Online 80.242.59.83:35090 checked 9m ago

moddedcarbon
Get on the guest list

Vital stats

Players now 0/ 2000 slots 0% full steadyagainst this time yesterday
7-day average0peak 2
Rank#7,994top 36%
Region–no continent published · group 150 max
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

020040060080008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.8 days
usual gap
between real wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctFri 16 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:48 UTC5d ago 2 – running 0
Fri 16 Oct, 13:46 UTC12d ago 4 halved by day 1 6.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Who runs Development Server?

A miragerust.com hostname is published by Development Server and by 15 other servers we track, so they most likely share an operator.

Which Rust Pop Watch lists and filters include Development Server?

You'll find Development Server on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Development Server mean?

The game's server browser picks up these tags from Development Server: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp2000 (Max players): There are 2,000 slots; ts150 (Group limit): Teams cap at 150 players; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does Development Server rank against other Rust servers?

Player hours over the last week rank Development Server at #7,994, within the top 36% of ranked servers.

How many players are on Development Server right now?

0 players are on Development Server at the moment, out of 2,000 slots. Peak for the week was 2, against an average of 0 players.

About the server

Is Development Server online, and how reliable is it?

Right now, Development Server is up and running. Based on the uptime it reports, the last restart was about 3 days 14 hours ago. It was up 94% of the time over the last 7 full days, 158 of 168 hours in total. The first time Rust Pop Watch saw it was 15 October 2026.

Does Development Server run smoothly?

The 48-hour average was 399 server fps, with a low of 251. The world carried as many as 140,462 entities, including buildings and deployables. Up to 3,906 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.

Where is Development Server located?

There is no region from Development Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 80.242.59.83:35090.

Which Rust version is Development Server on?

On Windows, Development Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on Development Server when wipe day comes around?

Recent wipes averaged a peak of 3 players at their busiest. The crowd on the latest wipe topped out 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, half the peak was gone by day 1.

What is the wipe schedule on Development Server?

Too few wipes are on record for Development Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 5 days 21 hours.

Rules and settings

Which map does Development Server run?

The procedural map on Development Server measures 4,750 and comes from the game with seed 1337. Look at it on RustMaps from this page: the same size and seed always make the same map. On the map name: Custom Map.

What are the rules and settings on Development Server?

The name of Development Server says nothing about gather rate. A group holds at most 150 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. Anti-cheat is off: VAC, Valve's system.

Getting in

How do I join Development Server?

Enter client.connect 80.242.59.83:35090 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://miragerust.gg/.

Decoded

Server tags

what each one means

Published as mp2000,ptrak,$r?,v2635,gmrust,cs168909,ts150,^z,^y

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp2000
Max players There are 2,000 slots.
ts150
Group limit Teams cap at 150 players.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.