UKN.GG - AU Sandbox - Creative | Build | Noclip
Online 139.99.144.117:28019 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 22:08 UTC40d ago | 11 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Who runs UKN.GG - AU Sandbox - Creative | Build | Noclip?
UKN.GG - AU Sandbox - Creative | Build | Noclip and 14 other servers we track publish a ukn.gg hostname, which points to one operator behind them.
Which Rust Pop Watch lists and filters include UKN.GG - AU Sandbox - Creative | Build | Noclip?
These are the Rust Pop Watch lists that include UKN.GG - AU Sandbox - Creative | Build | Noclip: Oceania Rust servers, live, Modded Rust servers, live, Aim training servers, ranked by the crowd, Build and creative servers, live and Rust creative servers, watched. These are the filters that list it on the server list: Region: Oceania; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on UKN.GG - AU Sandbox - Creative | Build | Noclip mean?
The game's server browser picks up these tags from UKN.GG - AU Sandbox - Creative | Build | Noclip: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp200 (Max players): Slots: 200; ts1000 (Group limit): Each team is capped at 1000; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): It's on game build 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^c (Creative): No gathering needed: sandbox building, build whatever you like; ^k (Build server): Design and practise your bases; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does UKN.GG - AU Sandbox - Creative | Build | Noclip rank against other Rust servers?
The last seven days of player hours place UKN.GG - AU Sandbox - Creative | Build | Noclip at #9,625, in the top 43% of all ranked servers.
How many players are on UKN.GG - AU Sandbox - Creative | Build | Noclip right now?
The current tally at UKN.GG - AU Sandbox - Creative | Build | Noclip: 0 players across 200 slots. Peak for the week was 1, against an average of 0 players.
Server details
Is UKN.GG - AU Sandbox - Creative | Build | Noclip online, and how reliable is it?
Right now, UKN.GG - AU Sandbox - Creative | Build | Noclip is up and running. Based on the uptime it reports, the last restart was about 10 days 5 hours ago. It was up 85% of the time over the last 7 full days, 143 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.
Does UKN.GG - AU Sandbox - Creative | Build | Noclip run smoothly?
Average server fps for the last 48 hours was 30, and it never went below 30. The world carried as many as 9,598 entities, including buildings and deployables. Memory use peaked at 2,671 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is UKN.GG - AU Sandbox - Creative | Build | Noclip located?
No region tag comes from UKN.GG - AU Sandbox - Creative | Build | Noclip, but its name points to Oceania. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 139.99.144.117:28019.
Which Rust version is UKN.GG - AU Sandbox - Creative | Build | Noclip on?
Rust network protocol 2634 and build 166652 is the version UKN.GG - AU Sandbox - Creative | Build | Noclip runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on UKN.GG - AU Sandbox - Creative | Build | Noclip when wipe day comes around?
The average busiest crowd over recent wipes was 11 players. The crowd on the latest wipe topped out 8 hours in.
What is the wipe schedule on UKN.GG - AU Sandbox - Creative | Build | Noclip?
Too few wipes are on record for UKN.GG - AU Sandbox - Creative | Build | Noclip to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days.
The rules
Which map does UKN.GG - AU Sandbox - Creative | Build | Noclip run?
The procedural map on UKN.GG - AU Sandbox - Creative | Build | Noclip measures 3,000 and comes from the game with seed 1337. RustMaps has it from this page, since identical size and seed give an identical map. The map name, as written, is UKN Map.
What are the rules and settings on UKN.GG - AU Sandbox - Creative | Build | Noclip?
No gather rate appears in the name of UKN.GG - AU Sandbox - Creative | Build | Noclip. Teams can reach 1000 players. It runs build & creative, building in a sandbox, with no gathering. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join UKN.GG - AU Sandbox - Creative | Build | Noclip?
The console method: start Rust, press F1, and type client.connect 139.99.144.117:28019. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://ukn.gg.
