Magic Test Server
Offline 174.194.198.179:28115 checked 39d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Magic Test Server?
These are the Rust Pop Watch lists that include Magic Test Server: Modded Rust servers, live and Primitive Rust servers, watched live. These are the filters that list it on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Magic Test Server mean?
These are the tags Magic Test Server publishes for the browser: gmprimitive (Game mode): No guns here: primitive means bows, spears and melee; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164530 (Build): It's on game build 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Magic Test Server rank against other Rust servers?
The last seven days of player hours place Magic Test Server at #15,384, in the top – of all ranked servers.
How many players are on Magic Test Server right now?
The last sighting of Magic Test Server was 39 days 20 hours ago, and it is offline now.
Server facts
Is Magic Test Server online, and how reliable is it?
The server Magic Test Server is not online now; 39 days 20 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 19 September 2026.
Where is Magic Test Server located?
No region is published by Magic Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 174.194.198.179:28115.
Which Rust version is Magic Test Server on?
On Windows, Magic Test Server runs Rust network protocol 2633 and build 164530. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Magic Test Server?
Magic Test Server's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 40 days 1 hours.
The rules
Which map does Magic Test Server run?
Magic Test Server uses a procedural map, which the game generates.
What are the rules and settings on Magic Test Server?
The name of Magic Test Server says nothing about gather rate. Eight players per group: that is the game's default. melee, spears and bows instead of guns: that is the primitive mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Magic Test Server?
Enter client.connect 174.194.198.179:28115 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.