[EU] Facepunch Primitive 1
Online 79.137.98.158:28015 checked 13m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:39 UTC FW28d ago | 18 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Who runs [EU] Facepunch Primitive 1?
The same operator most likely runs [EU] Facepunch Primitive 1 and 124 other servers we track, since all publish a playrust.com hostname.
Which Rust Pop Watch lists and filters include [EU] Facepunch Primitive 1?
You'll find [EU] Facepunch Primitive 1 on the following Rust Pop Watch lists: Rust tutorial servers, European Rust servers, live, Official Rust servers, watched and Primitive Rust servers, watched live. These are the filters that list it on the server list: Region: Europe; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
What do the server tags on [EU] Facepunch Primitive 1 mean?
The game's server browser picks up these tags from [EU] Facepunch Primitive 1: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): This is primitive mode, where guns are out and bows, spears and melee are in; mp400 (Max players): Slots: 400; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^t (Tutorial on): Facepunch's tutorial is available for new players here; sc2 (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does [EU] Facepunch Primitive 1 rank against other Rust servers?
Player hours over the last week rank [EU] Facepunch Primitive 1 at #728, within the top 3% of ranked servers.
How many players are on [EU] Facepunch Primitive 1 right now?
The current tally at [EU] Facepunch Primitive 1: 5 players across 400 slots. Peak for the week was 52, against an average of 16 players. Look at 19:00 UTC: that was the busiest point of the last 48 hours, at 26 players on average.
Server details
Is [EU] Facepunch Primitive 1 online, and how reliable is it?
As of now, [EU] Facepunch Primitive 1 is online. Based on the uptime it reports, the last restart was about 11 hours ago. The last 7 full days saw uptime of 85%, with 143 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Does [EU] Facepunch Primitive 1 run smoothly?
Its server fps over the last 48 hours averaged 236, with 228 as the lowest. The world carried as many as 126,165 entities, including buildings and deployables. Memory use peaked at 5,991 MB. What players experience as lag comes from low fps and a rising entity count.
Where is [EU] Facepunch Primitive 1 located?
No region tag comes from [EU] Facepunch Primitive 1, but its name points to Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 79.137.98.158:28015.
Which Rust version is [EU] Facepunch Primitive 1 on?
On Windows, [EU] Facepunch Primitive 1 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on [EU] Facepunch Primitive 1 when wipe day comes around?
Across its recent wipes, the busiest point averaged 18 players. 2 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on [EU] Facepunch Primitive 1?
[EU] Facepunch Primitive 1 wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. The world it is running now dates from 28 days 6 hours. A wipe schedule of one wipe a month is published in its tags.
The rules
Which map does [EU] Facepunch Primitive 1 run?
Generated by the game with seed 550311472, the map on [EU] Facepunch Primitive 1 is procedural and 4,250 in size. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on [EU] Facepunch Primitive 1?
Nothing in the name tells you the gather rate on [EU] Facepunch Primitive 1. Eight players per group: that is the game's default. bows, spears and melee, with no guns: that is the primitive mode. Players can raid and fight one another. The in-game Official tab is where it lives. The VAC anti-cheat from Valve is on.
Join up
How do I join [EU] Facepunch Primitive 1?
The console method: start Rust, press F1, and type client.connect 79.137.98.158:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.
