[US East] Facepunch Small 2
Online 40.160.19.13:28015 checked 7m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 22, 32 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:39 UTC FW26d ago | 22 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Who runs [US East] Facepunch Small 2?
A playrust.com hostname is published by [US East] Facepunch Small 2 and by 124 other servers we track, so they most likely share an operator.
Which Rust Pop Watch lists and filters include [US East] Facepunch Small 2?
These Rust Pop Watch lists include [US East] Facepunch Small 2: Rust tutorial servers, Official Rust servers, watched, North America: who's hot right now and Vanilla Rust servers, live. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
What do the server tags on [US East] Facepunch Small 2 mean?
These are the tags [US East] Facepunch Small 2 publishes for the browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp300 (Max players): It has 300 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available for new players here; sc2 (Custom tag): The owner or a plugin added this tag, which isn't standard Rust. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does [US East] Facepunch Small 2 rank against other Rust servers?
A seven-day player-hours placing of #1,186 puts [US East] Facepunch Small 2 in the top 5% of all ranked servers.
How many players are on [US East] Facepunch Small 2 right now?
The current tally at [US East] Facepunch Small 2: 9 players across 300 slots. Averaging 7 players across seven days, it topped out at 17. Over the last 48 hours, the fullest hour was 15:00 UTC, averaging 15 players.
Server details
Is [US East] Facepunch Small 2 online, and how reliable is it?
As of now, [US East] Facepunch Small 2 is online. About 21 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Does [US East] Facepunch Small 2 run smoothly?
The 48-hour average was 235 server fps, with a low of 217. At its peak it held 100,380 entities: buildings, deployables and all the rest. The highest memory usage was 4,332 MB. What players experience as lag comes from low fps and a rising entity count.
Where is [US East] Facepunch Small 2 located?
Its name points to North America, although [US East] Facepunch Small 2 publishes no region tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 40.160.19.13:28015.
Which Rust version is [US East] Facepunch Small 2 on?
Rust network protocol 2635 and build 168909 is the version [US East] Facepunch Small 2 runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on [US East] Facepunch Small 2 when wipe day comes around?
Recent wipes averaged a peak of 22 players at their busiest. The crowd on the latest wipe topped out 32 hours in.
What is the wipe schedule on [US East] Facepunch Small 2?
Wipes on [US East] Facepunch Small 2 come once a month, alongside the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 17 hours is when the present world was made. A wipe schedule of one wipe a month is published in its tags.
Rules and settings
Which map does [US East] Facepunch Small 2 run?
Generated by the game with seed 130446374, the map on [US East] Facepunch Small 2 is procedural and 3,750 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on [US East] Facepunch Small 2?
The name of [US East] Facepunch Small 2 says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It sits in the Official tab in game. Vanilla is what it calls itself: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. The VAC anti-cheat from Valve is on.
Getting in
How do I join [US East] Facepunch Small 2?
The console method: start Rust, press F1, and type client.connect 40.160.19.13:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.
