[EU] Facepunch 2
Online 79.137.98.7:28015 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 389, 27 hours in, with 44 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW26d ago | 389+44 queue | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Who runs [EU] Facepunch 2?
[EU] Facepunch 2 and 124 other servers we track publish a playrust.com hostname, which points to one operator behind them.
Which Rust Pop Watch lists and filters include [EU] Facepunch 2?
These Rust Pop Watch lists include [EU] Facepunch 2: Rust tutorial servers, European Rust servers, live, Official Rust servers, watched and Vanilla Rust servers, live. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
What do the server tags on [EU] Facepunch 2 mean?
For the server browser, [EU] Facepunch 2 lists these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This one runs standard Rust survival, as it comes; mp400 (Max players): Slots: 400; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc2 (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does [EU] Facepunch 2 rank against other Rust servers?
Player hours over the last week rank [EU] Facepunch 2 at #1,000, within the top 4% of ranked servers.
How many players are on [EU] Facepunch 2 right now?
The current tally at [EU] Facepunch 2: 6 players across 400 slots. Averaging 9 players across seven days, it topped out at 27. The busiest stretch of the last 48 hours came at 22:00 UTC, averaging 12 players.
Server details
Is [EU] Facepunch 2 online, and how reliable is it?
As of now, [EU] Facepunch 2 is online. Based on the uptime it reports, the last restart was about 23 hours ago. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. The first time Rust Pop Watch saw it was 13 September 2026.
Does [EU] Facepunch 2 run smoothly?
Average server fps for the last 48 hours was 241, and it never went below 225. The world carried as many as 141,444 entities, including buildings and deployables. Up to 6,126 MB of memory was used. Players feel lag when fps drops and the entity count climbs.
Where is [EU] Facepunch 2 located?
No region tag comes from [EU] Facepunch 2, but its name points to Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 79.137.98.7:28015.
Which Rust version is [EU] Facepunch 2 on?
Rust network protocol 2635 and build 168909 is the version [EU] Facepunch 2 runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on [EU] Facepunch 2 when wipe day comes around?
The average busiest crowd over recent wipes was 389 players. 27 hours after the latest wipe the crowd peaked, and 44 more were queued.
What is the wipe schedule on [EU] Facepunch 2?
Wipes on [EU] Facepunch 2 come once a month, alongside the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 19 hours is when the present world was made. A wipe schedule of one wipe a month is published in its tags.
Rules and settings
Which map does [EU] Facepunch 2 run?
Generated by the game with seed 61531860, the map on [EU] Facepunch 2 is procedural and 4,500 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on [EU] Facepunch 2?
No gather rate appears in the name of [EU] Facepunch 2. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. The in-game Official tab is where it lives. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join [EU] Facepunch 2?
The console method: start Rust, press F1, and type client.connect 79.137.98.7:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.
